If you spawn it in via an Admin tool you would have to include a call in there during the spawn process. If they are spawned through the database they will always have the ammo removed (except for a few cases where the script didnt work), if you spawn them via some trader you are also gtg bc if...
You need permission from the Origins team, the Epoch Team and the Overwatch Team. Otherwise you would break the licenses. You also need the permission from every Addon Dev that you want to include. But i wont set my hopes on this, the origins dev are assholes when it comes to sharing.
My code published here already got it in it, even explained it somewhere. The number in one of the brackets determines the seat. -1 is pilot or gunner, dunno just try it out. go -1 then 0 then 1 etc pp
In server.pbo look for player_setup.sqf.
The 6 numbers are the GPS coords for the area you want to random spawn player when they logout.
If you want to prevent logout just go with a always in combat script for a specific area
I will not give support for this.
Gl hf
private...
I'm currently helping on the most populated Sahrani Epoch Server... Maybe the only one with more that 5 Players. I spend already a few hours on this problem, and the only way i can think of (without making the server perf horrible and that would not work for everything), is to merge the Epoch...
Hey there,
so we are running a DayZ Epoch Sahrani Server and what our Problem is, we can't get anything of the Sahranispecific stuff to work (Like the Vehicles, the Skins or the LoginMenu).
What i think the Problem is, that the config files of Sahrani are somehow overwritten by the Epoch ones...
I would suggest tryin to split it into 2 maybe 3 functions. I heard a while ago a story, that says when it contains to many vehicles it woudln't load up properly.
So try to split it and just add the functions. (Maybe One for Wheeled,Tracked,Air,etc.) And if that also won't work try it with just...
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