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  1. J

    Help Thread for Epoch Remove Weapons

    Double Post
  2. J

    Help Thread for Epoch Remove Weapons

    Just download it. You don't have to like it. You also don't need anything to download it or something. And i were a little confused (before you edited you post) because megaupload was the precursor of mega.co.
  3. J

    Sheeps scripting service (yes its free!)

    Just do one yourself ;). The one from Daymio ist way to heavy for epoch. It could be done with less then 70% of the used code.
  4. J

    Shoutbox and adding fonts

    Hey there i was just wondering whether you guys could add a shoutbox or something? Would like to do a little trashtalk there. (I'm not sure whether the IRC also could be used for that) And could you please add the fonts which are missing so we can see the threadtitel properly? right now it's...
  5. J

    Unable to view inventory on vehicles in drivers seat

    I'm thinking that this only works on Epoch.
  6. J

    using a pubished variable from mission to server file

    If Vampire gives me the permission to use his code (giving credits and stuff) i can write a tutorial for it.
  7. J

    using a pubished variable from mission to server file

    aaaaaaaan i got it working. Thanks man ;)
  8. J

    using a pubished variable from mission to server file

    still wont work.... damnit what the fuck is wrong there? And yes those are the right coords, checked them two times now
  9. J

    using a pubished variable from mission to server file

    So i tried it but sadly didn't work. Modified the Code to suit my needs _uGrid = mapGridPosition (getPos player); _gridBlack =...
  10. J

    using a pubished variable from mission to server file

    ok nice, trying that out. Thanks ;).
  11. J

    using a pubished variable from mission to server file

    So i get you right, i'm just using the coords from the Ingamemap? (The one used for the gps)
  12. J

    using a pubished variable from mission to server file

    if (secprot) then { _world = [[226,[17944.4,19747.1,0.001]],[297,[7026.44,2436.69,8.85e-04]],[115,[6045.51,6251.64,0.002]]]; _num = (round (random (3))); _worlds = _world select _num; player setVariable["worldspace",_worlds,true]; }; Triggered when you are inside of a...
  13. J

    using a pubished variable from mission to server file

    wouldn't it be permantly after you entered it? Right now it shall be deactivated with this one: expDesactiv="secprot = false; publicVariableServer ""secprot"";"; because even if secprot is false it is still passed to the server and so it will still trigger the code tested it, sadly...
  14. J

    using a pubished variable from mission to server file

    Hey there, so i was wondering how i can use my publicvariable. So right now i did this to determine it and publish it to the server (found in the mission.sqm) expActiv="secprot = true; publicVariableServer ""secprot"";"; But when i try to use it in the player_onDisconnect.sqf (for...
  15. J

    Blur Gaming Custom Spawn Tutorial

    It's kinda tricky, it shouldn't be done execpt if you know what you are doing First of all you need a .fsm capable edit programm (wouldn't use notepad++ for that), i got mine in those arma 2 edit tools. Second i won't explain it very detailed, got other things going on now (so i'm not gonna go...
  16. J

    Send a respawn message?

    Is it possible so send a Message to the whole server when a unit completly respawned? For example: 25 static Npcs are getting killed in 30min. After 1:30h every Npc is respawned, now it shall send a message like: Backup troops arrived. Sorry for bothering again ;) J3T
  17. J

    Static Ai not spawning: Napf Server 1.0.4 Epoch

    ok thanks :)
  18. J

    Static Ai not spawning: Napf Server 1.0.4 Epoch

    14:34:15 "Napf static spawn configuration loaded." Ok gonna try the debug mode. reply soon 17:02:52 "DZAI Debug: Created custom spawn area DZAIspawn at 007135 with 10 AI units, weapongrade 3, respawn false. ^seems right, just i though that it would be 10 groups not 10 units. *edit* weird...
  19. J

    Static Ai not spawning: Napf Server 1.0.4 Epoch

    DZAI 1.9.6.1 - AI Addon for DayZ Frist line in the Readme, so i guess it is this version.
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