I removed it from the server. Reduced the community to rubble. Even the tumble weeds quit coming through. Admin pack and Alien Death Balls will be missed.
No problem man, I realize posts get lost in the pages. Chalk it up to collateral damage. I do appreciate the help.
I'm bad at co-ords. Say I want to bump this 100 meters north...where exactly would I make this adjustment?
[getMarkerPos "center",0,5500,10,0,2000,0]
Just let me know if its possible to remove the Novy co-ords or not instead of not replying. Considering all the work I did on this script troubleshooting I deserve an actual answer.
I didn't add the extra code for sound Bajaboy posted and I have sound. Actually, I have glitched Air Raid sirens that go off...but no Air Raid. Any idea on that? Not a deal breaker, but annoying nonetheless.
Got this working with help from Matt L. Love it.
Maybe this could be used to travel with the Notebook?
http://opendayz.net/threads/tutorial-deployable-bike-1-7-7-1.12353/
Can someone up put up a detailed instruction? Very interested in using this. Thanks!
Github was down when I tried it, not sure if its been updated with the working files or not.
I don't usually like these map additions, most are over the top. But, I do like this one a lot.
Very practical and believable. Well done.
I'm using this and decided to put map markers. Sovoki was asking for them so here they are. Enjoy.
Put this code in mission.sqm under 'Class Markers'...
Why would it work in a separate file and not in mission.sqm?
I tested a bunch of them. In the link below I made a list of the ones that worked.
http://opendayz.net/threads/adding-map-markers.11753/
This is my updated list from the other thread.
Working
CommandTeam
Move
Faction_US [looks...
Got in touch with iofriendlyfire and he set me straight.
This works for me:
version=11;
class Mission
{
addOns[]=
{
"chernarus",
"ca_modules_animals",
"dayz_code",
"dayz_weapons",
"dayz_equip",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"rMod",
"rh_aks",
"rh_de",
"rh_m4"...
But your not asking about weapon crates in this thread are you? Your asking about AMMO CRATES which there are at least 3 threads on.
Look at your initial post. Your asking about AMMO crates right? Show me where you typed WEAPON crates in your initial post.
Ok, so I retested this in 2 different ways.
1st test I only added these 3 to my mission file edit:
rh_aks
rh_de
rh_m4
2nd test I copy/pasted your version.
Below are both samples of my rpt after restart...
1st test:
16:57:14 Missing addons detected:
16:57:14 rh_aks
16:57:14 rh_de
16:57:14...
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