I noticed that in my world_napf.sqf, I had a section at the bottom like this:
//Generic Napf static spawns begin here
//marker name, [minimum AI, max additional AI], [markers for manual spawn points] (leave as empty array to use nearby buildings as spawn points), equipType...
Ok, I asked this because I have a player that was testing the respawning of AI by sitting on a roof top of a building on Napf at the Suhrenfeld Array. He killed all of the AI and non respawned. I suppose it's possible he was outside of the spawn area. How big is the spawn area normally?
I do...
In regards to static spawned AI. If all the AI in an area are killed, and a player remains within the spawn area, will the AI continue to spawn, or do they need to leave to activate it again?
Will this fix you just did correct this error?
0:20:13 Error in expression <nes _unit);
for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
if (((_uni>
0:20:13 Error position: <_loadout select 0)) - 1) do {
if (((_uni>
0:20:13 Error Undefined variable in expression: _loadout...
I'm having something similar:
0:20:13 Error in expression <nes _unit);
for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
if (((_uni>
0:20:13 Error position: <_loadout select 0)) - 1) do {
if (((_uni>
0:20:13 Error Undefined variable in expression: _loadout
0:20:13 File...
It seems maybe the author isn't following this thread anymore. I've posted on the Epoch forums in the hope of getting help with this: http://epochmod.com/forum/index.php?/topic/14928-animated-heli-crashes/
I had this installed with 1.0.4.2 and just decided to try it with 1.0.5.1 and the music doesn't play. I know the music is set up correctly because it's set up the same as it was in 1.0.4.2. Any ideas?
Going to revive a topic here instead of creating a new one... I am trying to use this admin panel with Dayz 1.8.1 and on the stats page, I get this error up top:
Warning: Invalid argument supplied for foreach() in /home1/killinze/public_html/DayZAdmin/index.php on line 15
The data on that page...
I've been running servers for Epoch for a while so I'm a little out of touch when it comes to Dayz 1.8.1. Can someone tell me if there's a setting someplace so I can make it so deployables remain after a server restart? It seems they are being wiped whenever the server restarts. I had a camo net...
If all you are looking for in an admin tool to do things like spawn items and teleport, go with the tool bFe recommended. If you also want antihack, the aforementioned infistar seems popular, but it requires you to make additional changes to your filters when using some scripts.
If you are...
Have you looked at Big Brother Bot? They have a python release with a module for Arma 2 games that might assist you in your own project: http://bigbrotherbot.net
I tried this but no custom loadout...
_inventory = [["ItemToolbox","ItemMap","Winchester1866"],["ItemBandage","ItemMorphine","ItemPainkiller","FoodCanBakedBeans","ItemWaterbottle","ItemAntibiotic","15Rnd_W1866_Slug","15Rnd_W1866_Slug","15Rnd_W1866_Slug"]];
_backpack =...
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