I am modifying some of the DZAI missions to include randomly selected vehicles at the missions. Looking at DZAI, I noticed BIS_fnc_selectRandom2 being used to randomize loot, skins, weapons etc.
What is the difference between BIS_fnc_selectRandom and BIS_fnc_selectRandom2? DZAI seems to use...
Ok, well I don't know what ports have to do with the questions I asked anyway... I asked if there were any known issues with the mod and if anyone had an IP for any server running this. You gave me an IP for an Epoch Panthera server that doesn't have anything in the server name that indicates...
Chernarus doesn't use any standard port. It depends on your server host and how many other servers are on the same IP. My Charnarus server is on port 2402.
Hey guys. I just found out about this cool looking mod. I was wondering if there are currently any known issues with it, and does anyone have the IP for any servers running it? I'd like to check it out before setting it up on my own server.
I'm running Napf. The only change I made to the traders was making the bandit trader a hero trader but I didn't change his name. The trader at AWOL's airfield is the one people are telling me is being attacked. He's inside of a building so I'm not sure why they even see him.
Although I have the "final" version of DZAI, which supposedly fixed the problem of AI attacking the traders, they are still attacking the traders according to my players.
I updated to the last version of DZAI this morning. I went to the Lenzburg trader on Napf and I'm still required to zoom at the traders to get the menus. I wasn't aware this was a DZAI issue until I read the change log.
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