I have infistar as well, whats the AH version that you have? If I can get the right version then it should be fairly identical when it comes to issues. AH v1442 is what I used to test and didn't have any issues on the latest dayz version.
With the vehicles they would only be temporary tho and not persists through restarts, but I could add that in with like a percentage change for them or something. I do need to fix that insta delete when crashing tho.
I went ahead and just made that change to the dropbox files, I added a new config option to turn off all RPT spam as well and added some notes to the config options as well.
You talking about the 5m teleport it makes to the ground? that can be fixed easily I just made the height check a lil high just to make sure nothing messed up.
If it is the ungraceful 5m jump to the ground..
in CP_DropPackage.sqf
change
waituntil {((getpos _crate) select 2) < 5};
to...
Don't have that in my drop box files I linked, I know I did in an older version so you may have gotten the wrong one again, here is the current one that I didn't have any issues with and I'll see if I can edit previous posts to have the same link...
Well here is another version to try, tested it out and the parachute part was working along with the heli cleanup.
https://www.dropbox.com/sh/yexnx2yy3cc0brt/AAABUWyiSZBbYwM73BPQSGCja?dl=0
I had that same issue with the parachutes but just assumed it way dayz 1.8.9. The helis for me were despawning tho, sometimes they would take a few minutes for some odd reason tho. I'll take a look at it again tomorrow and should be able to get those issues sorted out.
I'll probably do some sort of merge between this and what I have since it does work a lot nicer. But glad to hear it works other then being in the ground lol!
Well I have the dropbox files updated just not sure if its 100% working yet, the heli and everything works with the waypoints and the package drops but I have yet to see a package since I didn't have time to check it.
Well I spent some time on the script today, and I should have a revision soon that is working.
I do have pbo manager installed on my main OS but the pack option never worked so I had to get cpbo for packing and pbo manager for unpacking. My work OS its all working fine tho with pbo manager and...
I finally got my test server up and working except for cpbo randomly corrupting the server pbo half the time so I can start polishing it all up (getting it working/no errors). At the moment all the code is more of a work flow of how it is going to work, never done anything with AI so Its...
I did say its untested ;).Once I get it all working I'll have it all updated but thats the code I have at the moment for it. The repeats in the array for weapons are more for drop percentage, if you repeat a weapon it'll have a higher chance to drop.
I do have several of those errors fixed in...
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