if you purchased the antihack from blurgaming.com then go there and download the latest update with included be filters
if you purchased it directly from infistar then ask him to send you an update
or try to fiy it on your own -> read this -> LINK
so this reply took you a whole month... must be very hard to do some quote replies these days
and please... dont call me kid... as i can see you are much younger than me... so YOU are the KID... :p
you need to combine it into 1 class...
try this one
class CfgSounds
{
sounds[] = {cureEffect, gunclick};
class cureEffect
{
name="cureEffect";
sound[]={cureEffect.ogg,0.9,1};
titles[] = {};
};
class gunclick
{
name="gunclick";
sound[]={\custom\gunclick.ogg,0.7,1}...
so now once again we can see what misunderstanding can do...:D
so we could say we had a bad start... how about we forget our dispute and start over again?
and there is no other use than add or better say edit some sqf files someone made or also your own if you dont have the biedi files...
ok so you might not read this because you are ignoring me now...
but first you wrote you searched for a long time and now found a solution with this tool... -> link
and then you say you have no idea what this really should be for...
sorry but this makes absolutely NO sense... :rolleyes:
except...
we had this topic a few times before...
maybe you better search for them to get all infos we posted there already...
it could be done with a sql script/procedure to set the vehicles in your database to the pre-defined locations on server restart...
just like the urals in sector b on origins are...
so this was a question?.... ah... i see...
then i had completely false thoughts of you dear sir...
but now i see... you are just a little kid who doesnt know it better...
thats ok for me... you are welcome my friend... :p
definitely NOT... as i told you... im using this tool because i DONT...
ok so you copy and paste about 1200 coordinates... like i said...
c'mon... lets do it...
i guess some people are getting a bit more into their custom maps like 1 or 2 objects like it seems you do...
i have overread the dick head remark for this time... next time maybe you arent so lucky kiddo...
people use this for what it was meant to be used...
so you want to tell me you recompile a 1200line sqf manually to a biedi file?
congratz... you must have too much spare time :cool:
i have used a few times now and it worked every time...
as i posted before... you need an empty line between...
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