Search results

  1. M

    [SUPPORT] - Sheeps Epoch Repack

    I thought you were working :P
  2. M

    [SUPPORT] - Sheeps Epoch Repack

    Zupa did a release take clothes 3.0, its listed on epochmod forums, http://epochmod.com/forum/index.php?/topic/14407-release-arma-overpoch-clothing-30-updated/ Might save you a head ache or 2.
  3. M

    [SUPPORT] - Sheeps Epoch Repack

    Custom admin skin??? Its bright pink isn't it.... The gsc camo skin is pretty cool ;)
  4. M

    [SUPPORT] - Sheeps Epoch Repack

    Lol those }; will do it everytime. Looking forward to test driving the new build tonight. The build numbers are climbing rapidly now lol.
  5. M

    [SUPPORT] - Sheeps Epoch Repack

    There should be 3 klem, stary and bash. I assuming you mean they are all gone
  6. M

    [SUPPORT] - Sheeps Epoch Repack

    lol the things we do while we are at work...... (i'm at work too)
  7. M

    [SUPPORT] - Sheeps Epoch Repack

    Nice work, i'm sure it will all be good lol. Will load it up tonight and give feedback :) Thanks for all the work that goes into doing this stuff.
  8. M

    [SUPPORT] - Sheeps Epoch Repack

    Zombie free bases was in my previous server files before i started using your work, which is why my players thought plot poles did that lol. I believe this issue might be related to admin build. Plot poles i place don't give management options, plot poles players place do. Will remove myself...
  9. M

    [SUPPORT] - Sheeps Epoch Repack

    Ai that spawn at black lake castle land in the water, not sure if that is fixable or not.
  10. M

    [SUPPORT] - Sheeps Epoch Repack

    plot pole management works well
  11. M

    [SUPPORT] - Sheeps Epoch Repack

    When purchasing the new clothes from the traders, they take your monies but you get nothing in return lol
  12. M

    [SUPPORT] - Sheeps Epoch Repack

    Error in expression < = _this select 4}; HotZoneDistances = HotZoneDistances + [_maxDist]; if ((ty> Error position: <HotZoneDistances + [_maxDist]; if ((ty> Error Undefined variable in expression: hotzonedistances File...
  13. M

    [SUPPORT] - Sheeps Epoch Repack

    You sir, are a machine :cool:
  14. M

    [SUPPORT] - Sheeps Epoch Repack

    Love your work mate :D Lots to test tonight :D:D:D:D
  15. M

    [SUPPORT] - Sheeps Epoch Repack

    While i think of it, should any of those custom loactions spawn ai?? Like the gold mine and fng used to in the .14?? Or is that something that will be turned on at later date after the custom stuff has be finalised??
  16. M

    [SUPPORT] - Sheeps Epoch Repack

    Nice :) the clothing fix prompted the question, no rush :D
  17. M

    [SUPPORT] - Sheeps Epoch Repack

    Is there plans to add the additional clothing to the overpoch release?? I suspect you have lots of surprises for us as the packs get closer to completion.
  18. M

    [SUPPORT] - Sheeps Epoch Repack

    Nice thats an awesome work around, will tie in nicely with the door management that is already in place. Can't wait to load this into the server.
  19. M

    [SUPPORT] - Sheeps Epoch Repack

    Will update my server tonight and report for you.
  20. M

    [SUPPORT] - Sheeps Epoch Repack

    Played on the build last night, (its been a while since i actually played on my server) no major issues encountered. Tagging as friendly to enable to build on plot poles doesn't seem to work. Player tagged me as friendly couldn't build. Everything seemed to run fine. Didn't try to change...
Back
Top