Hope so, my timings are still not right, missions start when ever they want, even seen them 5mins after a server restart even though the time is set between 20-30mins, players love the missions, anyone made any new missions?
i had that problem b4 , make sure the skill level is not set at 0 (may be ok now)
//Usage: [_coords, count, skillLevel, unitArray]
[[(_coords select 0) + 10, (_coords select 1) + 15,0],4,1,"DZMSUnitsMinor"] call DZMSAISpawn;
If i wanted to have 1 static Ai location as well as the usual random locations could i add it to this code in the config file below eg cords for klen
// Array of static locations. X,Y,Z
DZMSStatLocs = [
[11502.6,11326.1,0],
[0,0,0]
];
i had this problem before, traced it back to Ai spawning with 0 as skill level, check your mission think its 1,2 or 3
eg
[[(_coords select 0) - 20, (_coords select 1) - 15,0],2,1,"DZMSUnitsMinor"] call DZMSAISpawn;
the "1"" is skill level make sure it isnt "0"
If i wanted to have 1 static Ai location as well as the usual random locations could i add it to this code in the config file below eg cords for klen
// Array of static locations. X,Y,Z
DZMSStatLocs = [
[11502.6,11326.1,0],
[0,0,0]
];
Want to try this out, where does this code go?
It's also recomended to:
Code:
_unitGroup setCombatMode "RED";
_unitGroup setBehaviour "COMBAT";
...
_wp1 setWaypointType "MOVE";
_wp2 setWaypointType "GUARD";
_wp3 setWaypointType "MOVE";
_wp4 setWaypointType "GUARD";
It has to be installed in your Server.pbo not the mission.pbo, in the dayz.st control panel Enable Advanced Settings and then at the bottom you will see Server.pbo, you should be able to download it from the server to your pc and change it then.
Its the actual time the 1st mission starts actually in game, mine is set between 20-30mins but last night the 1st minor mission actually started 9mins after the server restart ie server restarted at 9pm and when i was in game the 1st mission ran at 9.09pm
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