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  1. T

    Origins Server?

    Guys care to link me to them? I will add in support for them.
  2. T

    Automate vehicule cleanup&Respawn?

    perl db_utility.pl --instance ### --host ###.###.###.### --user changeme --pass changeme --name DBNAME --port 3306 --cleanup damaged perl db_spawn_vehicles.pl --limit 200 --instance ### --host ###.###.###.### --user changeme --pass changeme --name DBNAME --port 3306
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    Way to make vehicles be more damaged - guaranteed two broken wheels and red engine for example?

    You cannot spawn them damaged, they will not spawn. However, in the db_spawn_vehicles.pl file at or around line 118 # Generate parts damage my $health = "[" . join(',', map { (sprintf(rand(), "%.3f") > 0.85) ? "[\"$_\",1]" : () } split(/,/, $vehicle->{parts})) . "]";
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    Vehicle Refueling / Repairing Bugged

    We are waiting on an approval from BIS right now for 1.7.7, the code has been done for over a week now :/
  5. T

    unable to cook meat

    I would remove all addons and then attempt to cook meat. If you can, then you are overriding a needed server variable, then you can start adding in the addons one at a time to verify functionality.
  6. T

    Invasion 1944 server setup

    There are a few changes to the system, but a command line build of "perl build.pl --world i44.chernarus --with-i44 --instance 1" should buid it without issue.
  7. T

    Script Restriction

    Turn off Battleye in your server config.
  8. T

    How to make sure vehicles are respawning.

    Make sure you are running a cleanup of all damaged vehicles. If they are damaged they will not spawn and no new vehicles will appear.
  9. T

    Vehicle Refueling / Repairing Bugged

    Yup, but its not an issue with Reality, it's an issue in DayZ itself, so nothing can be done unless you fix it or wait for the patch to come out.
  10. T

    Namalsk 0.741 - Map specific helicrashs empty after tent fix

    Ahhh, I believe I found the issue, I just submitted a push to the github and will update the auto-updater shortly with the patch.
  11. T

    Namalsk 0.741 - Map specific helicrashs empty after tent fix

    I looked through the code, but was unable to identify anything other the care packages that should not be in there. I removed that pacakge, but everything else appears to be properly setup. What packages were you guys building with this?
  12. T

    about the hiveExt ...

    I closed the issues section there because too many people were abusing it. They were using it to ask questions instead of submitting true error messages and problems. Most likely this won't be back, I would suggest that you set the skin for the players that want to play as a female and that way...
  13. T

    log_entry table

    Yeah, you can just truncate it if you like. Its simply there to log who logs in and out of the server. Great for assisting an admin in IDing players who log in.
  14. T

    DayZ 1.7.7 update soon

    I have the code for 1.7.7 already and its sitting in the dev build of Reality on my box. As soon as I am given the ok, I will upload it to the github repository.
  15. T

    Namalsk 0.741 - Map specific helicrashs empty after tent fix

    I just saw this(been sick for a bit), I will look into this issue guys. I might have accidentally left in something.
  16. T

    not sure if my vehicles are respawning after they blown up!

    db_spawn_vehicles.pl --ping 127.0.0.1 -n 5 >NULinstance 1 --limit 900 --host 127.0.0.1 --user xxxxxx --pass xxxxx --name xxxxx --port 3306 --cleanup bounds Clean up is not part of the spawn vehicles, its part of the db_utility now.
  17. T

    [Attempt] Namalsk 0.741

    Yeah Namalsk has been updated, if your not using the CP then you need to use --serverversion nam in your command line. That will provide the required server switch in order to build the namalsk version.
  18. T

    Origins Server?

    Major, that wasn't a step to install, just what I had been working on. Frankly, I really do not want to give Origins any more publicity then it already has. I have steps to create this if you like so you can continue any work I have done to it.
  19. T

    global message and signature check

    Something to do with the net code or timings, it's being worked on and a fix should be pending from DayZ.
  20. T

    global message and signature check

    Issue is in 1.7.6 code and is not a Reality issue per se.
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