Eh, not according to DayZ Commander (this is what I use to load up server/clients). When it downloads, it installs these '@DayZ_Namalsk;@DayZ_Namalsk_@DayZ' into the system.
I have no known issues with custom inventory not working on any particular map. The only issue that I am aware of is a merging issue in some files. This should work 100% though.
You build a proper mod. Most likely what you have done is removed a key file that indicated the proper "path" of the files. The server/client cannot find required files and crashes. http://community.bistudio.com/wiki/PBOPREFIX
download the latest version from the github, build it with --serverversion nam and it will compile it properly with the text fix and everything in place.
Look at RealityCPWorlds.cfg file, in there is a line DayZ+,dayzplus,1744 just change it to the appropriate version. 1761 in this case. That being said, DayZ+ isn't 1761, its a smash of 1744 and 1751
I just saw this, this is most likely due to a missing line in server_monitor.sqf line number 91. The line should be
if (_ownerID == "0") then {_object setVariable ["ObjectID", str(_idKey), true];} else {_object setVariable ["ObjectUID", str(_idKey),true];}; //_object
Strikes, Namalsk doesn't merge properly, its missing one of the variables it is looking for. If I can get the time tonight I am going to show how to manually merge some of the packages.
After getting Reality to support every server branch, I have decided to end the Reality development cycle. This is due to ongoing issues that simply cannot be corrected, the stagnated development cycle of DayZ itself and Arma 3 coming out. This does not mean I will be shutting down the Github...
In your wasteland folder make sure you have your configs properly setup.
[Global]
[wasteland_3_stratis]
name=WHATEVERYOUWANT
profiles=wasteland
config=wasteland\config.cfg
cfg=wasteland\basic.cfg
world=stratis
port=2365
cpuCount=2
exThreads=7
I am running this on a Windows server 2008 r2 x 64 server without issue. You need to a) run the registry file that is included, b) copy the steam_app.txt file to the root of your arma folder. Without these two things you will crash and not be able to restart the server and also will not be able...
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