I've got that covered in terms of making them non-friendly. But to make sure, if they are shooting at me when all on foot, they should shoot in vehicle right? That works. Also I am physically setting them to not like other side when spawning.
The problem is if they are traveling to a...
I implimented vehicle spawns like regular dayz and got rid of dynamic. Haven't added the crafted menu yet, but it is possible. Just haven't gotten to it yet.
They were very sneaky in moving things to object configs and other type places to circumvent your ability to have AI, missions, ect.
If you want the true vanilla experience, then you are in luck . If you want to do much customization (which is the point of this forum), you will have much more...
I've got an armored AI vehicle convoy moving across the map from one waypoint to another. They drive past you without shooting.
I seem to remember that ai only search for targets when they reach a waypoint, before they move to next.
Can anyone confirm this?
Also do you know a way to make...
If you have DZAI and DZMs on 1.8.2 and someone with 1.8.3 tries to join your server, it will kill all the ai and none more will spawn till server is rebooted.
I did soem research into how it is happening and it appears to me they moved some antihack in such a way the client is telling the...
I did google plenty. Thanks for posting it.
Turns out the problem was dayz commander. Used dayz launcher and it works perfect. Commander was doing something odd and not setting up the files right.
There is probably a really obvious answer to this and I just don't see it.
I just put together an Epoch Test Server. Runs Fine.
If I edit anything in the mission files (they are unpacked - tried packed as well) after the game starts, I end up at end of load listening to the ocean and seeing...
_plane spawn {sleep 60;deletevehicle _this};
_plane being whatever the variable is that referes to the airdrop. It is _plane in my version.
Put that at end of mission so it fires when its complete.
You may want to add something to kill the pilot, but most likley the fall will solve your...
I probably wasn't clear enough. Inside the file for selfactions you modified, something is in the wrong place. Go back and look at the instructions. If you can't figure out your mistake, paste the contents of your self action file into here.
I'm assuming you stuck this somwhere that it will actually run on the client since you are exiting out of it on the serverside. Since your bus variable is on the serverside though....
if (isserver) exitwith{};
while (true) do {
deleteMarker["MTVR";
_markerpos = createmarker["MTVR",getpos...
There are some wonderfull tutorials on scrippting in Arma 2. You should read a few. I would start with variables. It will make a big difference to you.
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