Nothing wrong in there. It shouldn't run this more than once.
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\mission.sqf";
Can you show your .RPT log.
Would it make more sense to go on Epoch forums? http://epochmod.com/forum/
I'm sure that you get help without throwing money, if you are ready to contribute yourself too. Might even learn something on the way ;)
I have this in my mission.sqm and it has never rotated. This is just a simple bridge. No stupid AC towers.
class Vehicles
{
items=12;
class Item0
{
side="EMPTY";
id=0;
position[]={13225.278, -6.0489159, 3431.5159}...
Does AI spawns work over water? Because zombie and loot doesn't.
Don't know about platforms but maybe check this --> http://opendayz.net/threads/release-sector-fng-island.11869/
There is detailed tutorials about these things and those are really easy to implement. Make backups and you can't "loose" anything. Or download some preconfigured server pack if you don't want to do or learn anything towards your own server. *feeding pigeons.. :rolleyes:
That event doesn't stop decaying. Point was to remove the 'maintenance' option. You have to set your decay time to negative value from HiveEXT.ini or use event that updates the datestamp if you don't want any decaying.
CREATE EVENT preventCleanup
ON SCHEDULE EVERY 1 DAY
COMMENT 'prevents all...
If you have a certain time you can check where the player was then, if you use this logger.
http://epochmod.com/forum/index.php?/topic/3040-dayz-logger-detailed-character-logs/
So what are the benefits of this? I would love to see some numbers. Looks pretty much useless to me. I have tried different tick times without any noticeable changes on performance.
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