Nope, still not working :) Well it's probably something else that I have what screws it. Thanks for trying tho.
How about car bomb next? ;) That would be awesome.
180 is the length of time between restarts, in minutes so change this to your restart interval.
<t color='#4682b4' size='1.15' font='Bitstream' align='center'>[MOOSE]Overwatch</t><br/>
<t color='#ffffff' size='1' font='Bitstream' align='center'>%1</t><br/><br/>
<t size='1'...
Thanks, this is nice.
I have one issue. When I get the scroll option and I don't use it and run a way, it stays on scroll list and you can place that bomb anywhere.
Also you need to add exception !"DZ_bodyTrap" to publicvariable.
I've got "deploy bike" option to show up with this:
if ("PartGeneric" in _mags) then {
hasBikeItem = true;
} else { hasBikeItem = false;};
if((speed player <= 1) && hasBikeItem && _canDo) then {
if (s_player_deploybike < 0) then {
s_player_deploybike = player...
Oh ok, makes sense. I moved all my buildings to server files since my mission file started to be too big.
Not sure how it effects the starting time, but it takes pretty long to load the server now.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.