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    AI Simply Not Spawning

    you would probably need to give a bit more info mate... or even, put your mission pbo on a third party site and provide the link so that someone could take a look at it... I haven't looked at SARGE's AI recently but maybe/probably......He has it updated for later versions of DAYZ than 1.7.7.1...
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    Help me out please!

    yeah, that would work or just comment it out, by putting // that at the beginning of the line, and then if you ever want to start the vehicle coming back in via the dynamic spawning, just can just remove the // from the line then.. instead of having to look up the vehicle classname. Glad to...
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    Help me out please!

    OK im use VILAYER EPOCH as well.. 1st: I use Heidisql for my database stuff... I find it fairly easy to use( personal preference) 2nd: I'll have to have a look at it.. In your dynamic_vehicle.sqf file in your mission folder... and just comment out what you dont want to spawn.. for trader...
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    Cool, that would be awesome if you do... I'll have aplay with it again later on tonight, after...

    Cool, that would be awesome if you do... I'll have aplay with it again later on tonight, after the kids go to bed... they are being especially painful today
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    nahs I didn't, i'm sorry...

    nahs I didn't, i'm sorry...
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    [Help] - Preconfigured R3F Logistics (Towing and Heli-Lift) ABANDONED

    Good Luck for your exams and school stuff mate..
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    [Help] - Preconfigured R3F Logistics (Towing and Heli-Lift) ABANDONED

    Would that work the same for a setpos 0 restriction DZE_teleport = [99999,99999,99999,99999,99999]; I went back through the tut for it, and found no info on a BE fixing for that.. So i' assuming that its the EPOCH anit-tp thing 1.0.2.4 epoch on vilayer
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    Friendly here to help the Community with adding Scripts!

    That's awesome, helping the community that way mate.. +1
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    [Support] Matt & Kris's Player Bomb

    Actually it turns out that, my fn_selfactions is too full, or has reached a point where i can modifiy it anymore.. Adding body script, black screened my server... went through the install 3 times exactly, and no change..on EPOCH 1.0.2.4. Otherwise I'd use it MattL EDIT: may not be that...
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    [Support] Matt & Kris's Player Bomb

    Dunno mate, never actually looked for them before... it just a thought that crossed into my head when trying to get this going
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    [Support] Matt & Kris's Player Bomb

    Actually, this got me curious MattL, if you could use a smoke grenade instead... maybe creating a tripwire effect..though I suppose that would work better with the booby trap one you did
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    What is this building??

    I'm curious as well, I have jon editor but don't know the name of it either... someone has been asking me to put it into a custom map addon, but I couldn't find it in the buildings there
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    Official release thread v2.1 and a message from the team

    Sorry to see you guys go, Thnx for an awesome mod guys... It got me renewed into the DAYZ game once again... Hopefully you don't lose touch with the community too much... But Good Luck with whatever you do in the future.. Bags
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    Deleting Rockets Added Garbage/Debris

    Does this work for EPOCH 1.0.2.3.. i tried killzonekid thing and it didnt do squat...just wanna remove the crap off the road so the busroute works without hang-ups
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    And confirmed working on EPOCH 1.0.2.3.. vilayer hosted

    And confirmed working on EPOCH 1.0.2.3.. vilayer hosted
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    it worked, and I followed your advice and used Medbox0.. Awesome script mate

    it worked, and I followed your advice and used Medbox0.. Awesome script mate
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    fair call mate, and thnx for the info

    fair call mate, and thnx for the info
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    Oh and thnx for the massively brillant ideads for the immersion for the game

    Oh and thnx for the massively brillant ideads for the immersion for the game
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