Okay, I'll take a look into a better script that will lower the player without having them take fall damage.
This way higher fast-roping heights would be possible.
This may help someone:
http://opendayz.net/threads/tutorial-btc-fast-roping.9004/
I touched up the code a bit, but it still needs some edits in order to work to its fullest extent.
It would probably be fit to change the code into your dayz_server.pbo.
Due to the code manipulating vehicles (removing weapons and magazines), it would probably fit best within the server's code.
I'll do some tests in a bit with this.
I apologize, I did that in my other tutorial.
I really need to proof read these better.
Thanks!
EDIT:
**Included an example mission, both packed and unpacked.
May you look in your arma2oaserver.rpt for any errors?
If you cannot find one, may you please pack it in a .zip, .7z, or whatever you prefer as a compression method and send it over?
http://community.bistudio.com/wiki/date
Have a while loop that will check the time every 5 or so minutes.
_hour = date select 3;
Would return _hour from a format between 0-23
http://opendayz.net/threads/here-you-go-mission-file-with-working-ppeffects.7185/#post-13628
I wrote a tutorial on adding an action to the pilot of an MV22 that will allow the pilot to open and close the back ramp.
This is done via your mission .pbo
You can, of course, implement this server-side if it would be based on vehicles and not on the players.
The code in this is fairly...
You have to read the code lines in scripts.log
Open the file in a text/source editor such as Notepad++ (I recommend this due to it's ability to handle very large files)
CTRL+F, find the script restriction number given when you're kicked, then read the lines around the find. You should find...
Alright, I am back to update the thread.
I had some tasks to take care of before being able to spend time on here.
Updates will be applied within the next 10 minutes.
I meant that having god mode, repairing your own vehicle, and stuff like that is the fine line.
I've used the spectate tool a lot. Watching certain players moving around the map rather quickly without a vehicle traveling with them is suspicious, along with several players in a certain area...
It probably would not be hard.
I assume there is a public variable when a player is in combat. You can just put in a script replacing some DayZ code that will say, "if player is in combat, do not switch skin until they're out of combat"
Maybe have it tick a variable like "player waiting to get...
Restart your server with the new .pbo, then try again.
You should not have to add content to your server. If it doesn't work, write a couple of high-level tickets to DayZ.ST regarding this issue.
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