Has any one had trouble raising and lowering gates?
I don't get kicked by BE when doing it, it gives me the message that it's lowering/raising the gates but nothing else happens. Any ideas what's wrong?
Hey bro I watched a few videos and looked at a few tuts and I'm now pretty good at adding BE filters! I've managed to fix every single BE filter that was required. I'm now trying to lower my gates but it doesn't do anything. It sais Lowering Gates like it did in BB 1.2 but the gate doesn't hide...
Could some one please help me fix my BE filter kicks? I've been watching videos and reading up for the past 2 days and I just can't get my head around it. Any help is much appreciated.
I looked in scripts.log because it said script restriction #40 and I found #40 and this is what it said..
if(bbCDReload == 1)then{missionNameSpace setVariable [for"
28.04.2014 15:37:53: $toney (86.146.34.72:2304) ffce107bcb0122a3f4b732ea2858fc41 - #40 "veAction repositionAction;
player...
"oveAction repositionAction;
player removeAction finishAction;
I think it shoud look like this but it cuts the first bit off
player removeAction repositionAction;
player removeAction finishAction;
How do I add those? :)
Would this be right?
!="player removeAction repositionAction"...
That worked like a charm so if I get any more like that I think I can tweak it around a bit and fix it. This one is a little different now though, what part is it I'm looking to filter?
if(bbCDReload == 1)then{missionNameSpace setVariable [for"
28.04.2014 15:37:53: $toney (86.146.34.72:2304)...
This is my createvehicle.txt
//new
5 !(^DZ_|^z_|^WeaponHolder|Box|^Smoke|^Chem|^._40mm|_DZ$|^Trap) !=(SeaGull|SmallSecondary|HelicopterExplo(Small|Big)|CZ_VestPouch_EP1|R_M136_AT|Stash(Small|Medium)|(|Dome)TentStorage|Wire_cat1)...
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