if (count _intentory > 0) then {
if (_type in DZE_LockedStorage) then {
// Fill variables with loot
_object setVariable ["WeaponCargo", (_intentory select 0)];
_object setVariable ["MagazineCargo", (_intentory select...
system- server_monitor.sqf if you figure out how to do the bi plane m240 gun please upload part of the code where it goes in server_monitor tryed this many of times and have no luck think im putting it in wrong place just need to see the code where it goes exact cheers bro hope that...
can someone post part of the code how it should go in server_monitor.sqf please tryed to add guns to bi planes yesterday a few times and nothing maybe im putting code in wrong place or something. if you could please post part of the code where it goes cheers guys...
Was Wondering If There Was Any Script Or Tutorial For Neon Lights For Vehicles.
I Have Looked All Over For This And Carnt Seem To Find Any (Script-Tutorial)
If Anyone Knows Where To Get It From Or Knows How To Add it To My Server That Would Be Awsome..
Thanks Guys..... For Taking Time To Read...
if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
can anyone tell me where this line of code is carnt seem to find it anywhere in my server_cleanup.fsm since new update .
as i just want to install missions and stuff for my server thanks...
in the last patch did they take out the
if (!_parachuteWest and !(locked _object)) then { code line out of the dayz_server\compile\server_updateObject.sqf cos i cannot find it to install ai mission
hi chris good stuff with balota kinda a maze :) found one problem though one of barracks you carnt get into a few doors due to a bush. just giving you heads up ( you got any plans for other parts of map? ) would be intrested in a few rock caves on map wall round stary (castle wall) bit...
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