delete this linecall compile preprocessFileLineNumbers "debug\compiles.sqf";
and change this line//call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; to thiscall compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
UPDATE: removed hotkey execution method as it was causing way to many problems. new execution method adds a scroll menu option on player load. changed the install instructions for the new execution code. as for the lag spikes y'all have been reporting i believe it is the debug toggle code if you...
have a look in your init.sqf and locate this code
playerstats = compile preprocessFileLineNumbers "debug\playerstats.sqf";
player_spawn_2 = compile preprocessFileLineNumbers "debug\player_spawn_2.sqf";
perhaps you can guess what is wrong?
the reason it did not show the crash sites after you added that line is because they both have the same variable name
try
helicrashes = nearestObjects [[maphalf,maphalf],["UH1Wreck_DZ"],mapscanrad];
helicrashes1 = nearestObjects [[maphalf,maphalf],["UH60_Wreck_EP1"],mapscanrad];
a lot of things could have gone wrong(most common below). with out more information i can not help , one of them i know happened
1 - you made a mistake during the install
2 - you did not add your PID to the correct portion of code
3 - you did not set a key for action # 19 and #20
4 - you...
i will look into it, any more information you can give me(what are you doing when it lags, whats active...ect)
i will look into it but i think there's nothing i can do about that
pres the hotkey again, it should remove the tools option from the scroll menu...
ok guys try this hotkey code, replace the code in hotkey.sqf with the following
//Player only
if (!isDedicated) then {
hotkey_hitme = 0;
hotkey_tools = 0;
dayz_spaceInterrupt = {
private ["_dikCode", "_handled"];
_dikCode = _this select 1;
_handled = false;
if (_dikCode in...
the F7 menu will only show if esp / tele is active
TO DO:
- hotkey code needs a bit of work
- change readme instructions
- script to delete deployable at cursor
- edit scripts.txt
missing anything?
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