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  1. K

    [Tutorial] Custom Ambient Music Serverside

    nope, does matter what way I put it. just cant get it to work. just gives me an excuse to rip some code apart :D Its more likely Ive got a clash of code somewhere.
  2. K

    Balota Airstrip V.2

    no harm done, more info put out there the better for everyone.
  3. K

    Balota Airstrip V.2

    Yes true it removes those extra addons. Though I do have other addons that fill those gaps.
  4. K

    [Tutorial] Custom Ambient Music Serverside

    OK so where Im I going wrong with this ? Compiles = player_music = "custom\Ambient\player_music.sqf"; custom > Ambient folder Contains my ogg tracks. player_music.sqf = http://pastebin.com/3rSEc6vP In my description.ext at the bottom Ive got it calling : #include...
  5. K

    [Tutorial] Custom Ambient Music Serverside

    I presume you could put the class CfgMusic into a .hpp file and call it from the description.ext
  6. K

    j0k3r5 stats panel help

    Ive noticed your using the old code, New version: http://opendayz.net/threads/j0k3r5-stats-panel-very-easy-install-stats-panel.15090/ Ive not added the variables, as that seems to be the problem. But this is what Ive got so far done, /* /////Tweaked j0k3r5 / Original work done by...
  7. K

    [Tutorial] Custom Ambient Music Serverside

    I will be start doing this, with my j0k3r5 pack This might help a few out, http://www.freesfx.co.uk/
  8. K

    Elektrozavodsk by j0k3r5

    yes.
  9. K

    Script to repair/refuel all vehicles

    I guess you could mod the sql database, for that effect.
  10. K

    Elektrozavodsk by j0k3r5

    In the video, its only a taster what it contains, the AI bandits were kicking my ass. In the folder, Ive gave you script.sqf + mission.sqf + mission.biedi Download link: http://www.mediafire.com/download/jpq5eb8qsiaid6w/elek.Chernarus.zip j0k3r5
  11. K

    Random snow effect

    cant you just tie it in with dynamic weather script ? what I mean is, Ive modded my dynamic weather scripts so it does its normal stuff during daylight hours. Then it has clear, no overcast skies at night. I was thinking is it possible to merge the script in with it.
  12. K

    [Map Addition] Chernogorsk Quarantine Zone

    I dont run a server anymore, just on LAN now. Yes there is some lag, can be any where from 5fps to 10fps.
  13. K

    Clearing rockets debris in 1.8.3

    In the later builds, Ive changed the script name to ground_fog.sqf http://pastebin.com/nHPYiKbd
  14. K

    Death cross script ??

    Bush, still not working :(
  15. K

    Death cross script ??

    under _graveBase setDir _playerDir; add // Lets add Sounds! _trig = createTrigger ["EmptyDetector", getPos _tempContainer]; _trig setTriggerArea [5,5,0,false] _trig setTriggerActivation ["NONE", "present", true]; _trig setTriggerStatements ["player distance < 30", "player say "spooky1"" , ""]...
  16. K

    Death cross script ??

    How do add a trigger event to the gravestone ? For example when another player, enters the area near the cross. Some silly death music will play.
  17. K

    Death cross script ??

    Confirmed working 100% on DAYZ 1.8.0.3
  18. K

    Death cross script ??

    Feed back using DayZ 1.8.0.3 my player_death.sqf: http://pastebin.com/AGMv5aWU Before death carry: 1x brick / 1x bandage / 1x beans / 1x create / 1x nails / 1x painkillers / 1x roadflare / 1x windscreen glass / 1x wooden arrow / 1 x flashlight Return to scene of death : 1x clothing...
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