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  1. K

    Mission.pbo

    put your protected files in your server.pbo and call them from there.
  2. K

    Adding a new vehicle spawn

    You need a program called, Navicat This allows you access your SQL database. Then you can alter vehicles in the 'objects_classes" also add spawn locations in the "object_spawns" This tool will help you with locations, http://www.armaholic.com/page.php?id=9588
  3. K

    Debug Monitor for 1.8.0.3 ?

    strip it out off my j0k3r5 pack, fully working or if you want the code. custom_monitor.sqf if (isNil "custom_monitor") then {custom_monitor = true;} else {custom_monitor = !custom_monitor;}; while {custom_monitor} do { _kills =player getVariable["zombieKills",0]; _killsH =player...
  4. K

    [Map Addition] Chernogorsk Quarantine Zone

    This looks very interesting, going to add it to my j0k3r5 pack. If this ok with you ? Nice creepy area, Ive put on my fog script aswell.
  5. K

    Clearing rockets debris in 1.8.3

    here is my init, startLoadingScreen ["","RscDisplayLoadCustom"]; cutText ["","BLACK OUT"]; enableSaving [false, false]; //Server Settings dayZ_instance = 1; // The instance dayZ_serverName = "j0k3r5.com";// server name (country code + server number) dayz_antihack = 0; // DayZ Antihack / 1 =...
  6. K

    onPlayerConnect spawn call compile....

    I scimmed your post and I picked you up completely wrong. I thought you wanted a player welcome message not a global one.
  7. K

    onPlayerConnect spawn call compile....

    that will teach me to scim posts, picked you up wrong. :(
  8. K

    onPlayerConnect spawn call compile....

    //welcome player script //===================== waitUntil {time > 10}; titleText [format ["Welcome to Arma-Dayz - Warfare, %1", name player], "PLAIN DOWN"];
  9. K

    Clearing rockets debris in 1.8.3

    I done it a completely different way, that requires a little bit of know how. So now I can change files with just in the mission.pbo, instead of messing about with the server.pbo It means moving your mission init + dynamic weather + compile + variables + actions from dayz_code and all put...
  10. K

    J0k3r5 Pack

    *** ADMIN TOOLS PACK *** Mirror 1 https://app.box.com/s/r7ad689oe39rf2efgqkx Mirror 2 https://skydrive.live.com/redir?resid=F289522171EEF3A9%21107
  11. K

    List of working scripts 1.8

    anyone got a list of working scripts, that work in the latest version of DayZ ?
  12. K

    dayZ Street Lights

    just use my battleye filters from my pack. as they are already modded for lights
  13. K

    Clearing rockets debris in 1.8.3

    variables.sqf is placed in the dayz_code.pbo
  14. K

    dayZ Street Lights

    you need the tools the do the job ? Ive got a pack that will help, load of useful tools all in one folder. http://whiskey-tango-foxtrot.co.uk/e107_files/downloads/Arma_Tools.rar
  15. K

    Clearing rockets debris in 1.8.3

    Ive got it working on 1.8.3, using the old way.
  16. K

    dayZ Street Lights

    just look into my server pack, Ive done all the work for you + battleye scripts. http://opendayz.net/threads/j0k3r5-pack.14739/
  17. K

    J0k3r5 Pack

  18. K

    J0k3r5 Pack

    wamp: http://www.wampserver.com/en/ navicat: http://www.navicat.com/ How to set wamp, post 44 : http://opendayz.net/threads/private-hive-tools-php.7681/page-3
  19. K

    J0k3r5 Pack

    INSTRUCTIONS BELOW MUST BE DONE BEFORE GOING LIVE WITH YOUR SERVER. HOW TO CHANGE A FEW SETTINGS, BEFORE YOU START UP YOUR SERVER. 1. CHANGE THE SERVER NAME ON BOTTOM LEFT CORNER > MP Missions > dayz_1.Chernarus > init.sqf > Edit line 7 in the init.aqf > Change "YOUR SERVER NAME" to...
  20. K

    J0k3r5 Pack

    The pack is based on Pwnoz0r's DayZ Private Server Pack http://opendayz.net/forums/pwnoz0rs-dayz-private-server/ *** ON BY DEFAULT *** Self Bloodbag ----------> By Krixx Toggable Stats ----------> By J0K3R5 Welcome Credits ----------> By IT07 Street Lights ----------> By Axeman Building...
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