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    No ping Kicks Dayz epoch 1.0.4.2 Dzai/Missions-Master Keymaker-Vehicle Claim-Build Snapping-Evac Cho

    Make master key for all your vehicles/ Claim dynamic vehicles on the map /Build snapping feature on walls floors snap into place in perfect 90 degree/Summon evac chopper no charge/clickable self bloodbag works in vehicles too/refuel rearm and repair at gas stations no charge Dzai and sarge ai...
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    Need Help - Heli Taxi Script

    im not sure try this here except for the zone protection parts but instead of making a building try make a heli and a pilot and then importr it to your server via int sqf or via server pbo i havent tried installing this mod by the way butits what i would try...
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    What is this building??

    the very bottom of #houses (OA) its called villa
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    [Release] AVendettaForYou's Custom Buildings

    curious is there anything in the epochspecific that would block it from showing up on overwatch yea and i deleted overwatches building sqf and the call for but some of o.w. buildings still showing up
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    Need Help - Heli Taxi Script

    yea im trying to add some vehicles in from that armaholic site like dodge viper and shleby cobra maybe the barracuda pack i think tho i need the server key file or something im not sure yet
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    Need Help - Heli Taxi Script

    http://www.armaholic.com/page.php?id=12141 http://forums.bistudio.com/showthread.php?94169-Helicopter-Taxi-Script-like-Razor-Two-Mission-Looking-for-a http://www.arma2base.de/include.php?path=download&contentid=4388
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    Stalker Skins

    hmmm im no pro but shouldn't it be? take player_wearClothes.sqf from the client dayz_code.pbo and make a folder called fixes in your mission file put it in there, then call it from your init.sqf: Code: player_wearClothes = compile preprocessFileLineNumbers "fixes\player_wearClothes.sqf";
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    Fallen City AI

    asiankid
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    3rd gunner in chinook

    if i paste this in will it work? //Gunner 3 _man4heli = _groupheli createunit [_riflemenlist call SAR_fnc_selectRandom, [_rndpos select 0, (_rndpos select 1) + 30, 0], [], 0.5, "NONE"]; _soldier_weapon_names = ["rifleman",_type] call SAR_unit_loadout_weapons; _soldier_items =...
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    |500 vehicles 150 helis|DayZChernarus Mission System|Custom Buildings|Gunshops are located at every

    |Deploayable Bike and Gyrocopter|300 vehicles 40 helis|DayZChernarus Mission System|Custom Buildings|Gunshops are located at every open door church on map. Exp and Leveling MOd|suicide|Sarge A.I.& DZAI|Extra Barracks @Kamenka,Otmel|Tow and Lift|Refuel and Repair|Self bloodbag|Remove parts|...
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    Sarge A.I. Issue

    as you can see i followed what the r3f tow and lift did for the file
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    Sarge A.I. Issue

    #include "addons\R3F_ARTY_AND_LOG\desc_rsct_include.h" #include "addons\SARGE\SAR_define.hpp" respawn = "BASE"; respawndelay = 5; onLoadMission= "DayZ Chernarus"; OnLoadIntro = "Welcome to Chernarus"; OnLoadIntroTime = False; OnLoadMissionTime = False; disabledAI = true...
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    Sarge A.I. Issue

    check your description. make sure nothing is added at the end should be // logo watermark class RscTitles { #include "addons\SARGE\SAR_define.hpp" and another #include "addons\SARGE\SAR_define.hpp" at the very top
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    GPS Video On Start - Tutorial + Pictures

    A way to install this to the server folder instead? init folder open server_functions.sqf add [] execVM "custom\gps_video.sqf";
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    Default Loadout, Need Help

    also heres her full item list weapons and ammo classnames http://pastebin.com/QuA1BqCX
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    Default Loadout, Need Help

    this works from (player2) At the bottom of your init.sqf: PHP: waitUntil { !isNil ("PVDZ_plr_LoginRecord") and !(player getVariable ["humanity",0] > 5000 andtypeOf player == "Survivor2_DZ") and !(player getVariable ["humanity",0] < -2000 and (typeOf player == "Survivor2_DZ" ortypeOf player ==...
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    Increase Bandits and Decrease Survivors

    missions\epoch.chernarus\addons\SARGE\SAR_config.sqf suppose you change these values // ----------------------------------------------- // default values for dynamic grid spawning // ----------------------------------------------- // maximum number of groups / grid SAR_max_grps_bandits = 1...
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    Remove Clothes (Epoch)

    when i try to get this and self bloodbag working the trader menus disappear
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    Sarge AI War Scenario Location

    pegruder how do i disable the war scenario
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