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  1. J

    100% Custom Loot tables - TUTORIAL

    Hey Seven, on my server we have removed the 50 cal sniper rifles, the AS50's were easy, just edited the crash site loot, the m107 has been removed but for some reason ammo still spawns? I am assuming this has to do with ["","military"]. So is there anyway to edit what spawns in the random...
  2. J

    Working House Lighting

    So does this script dynamically light up buildings? Or does it use the same method as the street lights with set co ordinates to spawn lights? The prior, when I tried it previously appeared to cause major lag (on a permanently full, 50 player server) and desync that was rather unbearable!
  3. J

    Silent Warrior Anti-hack/ Admin tool.

    Hey SilentWarrior, I signed up for your new automated key generation system, changed the rcon password as discussed and generated new individual keys, but the old TSW combined with the old key that was generated with the old RCON password, still work, how is this possible when the password used...
  4. J

    DayZ Dual Admin Debug Monitor

    Well I managed to get the above to work however the debug doesn't work for players no matter what I try, it has to do with other scripts that check players uid's I guess :(
  5. J

    DayZ Dual Admin Debug Monitor

    Ok can't believe I've been posting in the wrong thread :p is there a way to use this dual debug monitor without having it bound to user action 20, but instead to the default scroll lock so users won't have to change any keys, just hit scroll lock and it works?
  6. J

    DayZ Debug Monitor

    Is there a way so that it uses the same key as the default debug? No rebind necessary?
  7. J

    DayZ Debug Monitor

    I want it to be toggle-able but when setup using the tutorial on the github, players have to change user action 20 in controls to scroll lock to use the menu?
  8. J

    DayZ Debug Monitor

    Is there a way to set the debug up so you don't need to rebind the User Action 20 to Scroll Lock?
  9. J

    Silent Warrior Anti-hack/ Admin tool.

    I have you here as on mobile, do not disturb?
  10. J

    Silent Warrior Anti-hack/ Admin tool.

    Silent, any chance I could get you on Skype? Need a hand badly! Should only take a few seconds!
  11. J

    Strip vehicles for parts

    Nope, read the tutorial I made on page 2 I think
  12. J

    Strip vehicles for parts

    You don't need to edit dayz_code to run the script so just use your local dayz files on your PC you play the game from, all you need is to copy the file :)
  13. J

    SARGE AI Framework - Beta Testers wanted before release.

    I know you already have a tester for Chernarus but just to let you know I run the number 1 UK Chernarus server, we run at 50 slots and are always full, we have plenty of other scripts installed and I would be interested in testing your scripts on our server, this would allow you to have a...
  14. J

    Strip vehicles for parts

    Ok edit your init.sqf where it says // call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions change it to // call compile preprocessFileLineNumbers "compiles.sqf"; //Compile regular functions copy the compiles.sqf to your mission as...
  15. J

    Strip vehicles for parts

    Ok guys, don't have a taviana server anymore but if someone can test this for me, it would be super awesomes :)
  16. J

    Strip vehicles for parts

    Hmm if someone can supply me with a default taviana mission I can have a bash?
  17. J

    Strip vehicles for parts

    Sorry guys completely forgot to attach the script :facepalm: been at work all day, as for the line spacing, it isn't really required, I personally find gaps in my code to be a distraction while I know others that HAVE to leave lines, it's all down to the coders preference :) P.S will try to...
  18. J

    Strip vehicles for parts

    Well I'd assume so: Right here if( _hitpoint == "HitEngine" or _hitpoint == "HitFuel" ) then { dayzSetFix = [_vehicle,_selection,0.89]; } else { dayzSetFix = [_vehicle,_selection,1]; And then further down there is an outcome for parts that are too broken cutText [format["Cannot remove %1...
  19. J

    How to override compiles from dayz_code.pbo

    1. Using the PBO tool of your choice (cPBO, PBOView, PBOManager etc.) extract the "dayz_code.pbo" from the "@dayz" folder. 2. Copy the "compiles.sqf" from "dayz_code\init" into your mission.pbo. 3. In the init.sqf in the mission.pbo edit: call compile preprocessFileLineNumbers...
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