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  1. J

    Strip vehicles for parts

    Manatee hunter, follow this tutorial and it will work perfectly: 1. Using the PBO tool of your choice (cPBO, PBOView, PBOManager etc.) extract the "dayz_code.pbo" from the "@dayz" folder. 2. Copy the "compiles.sqf" from "dayz_code\init" into your mission.pbo. 3. In the init.sqf in the...
  2. J

    remoteexec.log help

    Nope, just means they crashed a helicopter, or maybe even a plane
  3. J

    Hacker boxes - Medical box

    Any update on this? It's a really useful script but I can't get it working on 1.7.5.1?
  4. J

    Heli crash verification

    In dayz_server/system/server_monitor.sqf At the bottom // [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire] nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', 4000, true, false] spawn server_spawnCrashSite; Change the (50...
  5. J

    pyBEscanner

    I have been trying to test if this is working by adding the gcam script to the script.kicklist but it doesn't seem to be kicking me :/ Does this look ok to you guys?
  6. J

    HALO Jumps for dayz

    Brilliant, I have some major work to do :p
  7. J

    HALO Jumps for dayz

    Yup, edited above and fixed now :p but was my !="ParachuteC" correct? Would that have allowed me to skip the kick for that specific instance?
  8. J

    HALO Jumps for dayz

    Edit: Never mind, went full retard and missed the top line of init.sqf code so wasn't calling the modified halo code, but the base arma 2 one, I will leave this here though as I want to know If my createvehicle exception was right? So now I get kicked for createvehicle #47: 17.02.2013...
  9. J

    Questions About Restriction Scripts.

    But how would I go about adding the fix? A lot of scripts tell you how to fix kicks, but what about scripts not specifically designed for dayz, but rather arma 2? Do I put the line of script you get kicked for, or the script file itself? e.g !"setfog.sqf;" or !"setfog 1000;"? Which one stops...
  10. J

    Questions About Restriction Scripts.

    So guys to make some scripts work I have simply changed the lines causing the kicks from 5 to 1. I know this isn't a good idea to do so I am wondering, whats the exact way to create an exception in the files? So just say I install a new script called dayz.sqf in a folder called fixes and I get...
  11. J

    Working House Lighting

    Could this scripts substantially increase ping on the server? Just installed this script and the ping has jumped hugely, but we also had a hacker do some crazy colour effects so could be either, going to do a restart soon :p
  12. J

    HALO Jumps for dayz

    Thanks, this worked, now I'm getting kicked for #47 when I deploy parachute?
  13. J

    New hive- gender/tent fix

    I don't know what I done, but I restarted <30 minutes ago and already have 2 UH-60 crashes :D
  14. J

    New hive- gender/tent fix

    thevisad, are helicopter crash sites fixed yet? I have increased the spawn rate of them on my server and get the % chance in the RPT but it never actually spawns any, any help? I have merged the latest changes in the pbo's and still no cigar :/
  15. J

    HALO Jumps for dayz

    How can I add an exception for this in battleye? I am getting kicked for #37? EDIT: It's some sort of setdamage
  16. J

    Kicking for certain scripts

    Hey guys is there a way to add more lines to the battleye filter files so players get kicked for them? Whenever we have things like these in the logs, we know it's a hacker: #30 "isnil( (norrnRACarUp select 0) ); isnil( {rpcCodeVarName = {_this}; } ); _this = [dayzJizz, ""]...
  17. J

    Chopping Wood Fix v0.1

    Hmm still doesn't work :/
  18. J

    Chopping Wood Fix v0.1

    Awesome, will try that out, thanks :D
  19. J

    HALO Jumps for dayz

    Hmm can someone explain how I can create a Battleye exception for this script? Keep getting kicked :/
  20. J

    Chopping Wood Fix v0.1

    Ok anyway, as an update, these are the tree files for chernarus :p If you could explain how to stick em in there I'd be very grateful! ca\plants2\tree\t_acer2s.p3d ca\plants2\tree\t_alnus2s.p3d ca\plants2\tree\t_betula1f.p3d ca\plants2\tree\t_betula2f.p3d ca\plants2\tree\t_betula2s.p3d...
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