Manatee hunter, follow this tutorial and it will work perfectly:
1. Using the PBO tool of your choice (cPBO, PBOView, PBOManager etc.) extract the "dayz_code.pbo" from the "@dayz" folder.
2. Copy the "compiles.sqf" from "dayz_code\init" into your mission.pbo.
3. In the init.sqf in the...
I have been trying to test if this is working by adding the gcam script to the script.kicklist but it doesn't seem to be kicking me :/
Does this look ok to you guys?
Edit: Never mind, went full retard and missed the top line of init.sqf code so wasn't calling the modified halo code, but the base arma 2 one, I will leave this here though as I want to know If my createvehicle exception was right?
So now I get kicked for createvehicle #47:
17.02.2013...
But how would I go about adding the fix? A lot of scripts tell you how to fix kicks, but what about scripts not specifically designed for dayz, but rather arma 2? Do I put the line of script you get kicked for, or the script file itself?
e.g !"setfog.sqf;" or !"setfog 1000;"?
Which one stops...
So guys to make some scripts work I have simply changed the lines causing the kicks from 5 to 1.
I know this isn't a good idea to do so I am wondering, whats the exact way to create an exception in the files?
So just say I install a new script called dayz.sqf in a folder called fixes and I get...
Could this scripts substantially increase ping on the server? Just installed this script and the ping has jumped hugely, but we also had a hacker do some crazy colour effects so could be either, going to do a restart soon :p
thevisad, are helicopter crash sites fixed yet? I have increased the spawn rate of them on my server and get the % chance in the RPT but it never actually spawns any, any help? I have merged the latest changes in the pbo's and still no cigar :/
Hey guys is there a way to add more lines to the battleye filter files so players get kicked for them?
Whenever we have things like these in the logs, we know it's a hacker:
#30 "isnil( (norrnRACarUp select 0) ); isnil( {rpcCodeVarName = {_this}; } ); _this = [dayzJizz, ""]...
Ok anyway, as an update, these are the tree files for chernarus :p
If you could explain how to stick em in there I'd be very grateful!
ca\plants2\tree\t_acer2s.p3d
ca\plants2\tree\t_alnus2s.p3d
ca\plants2\tree\t_betula1f.p3d
ca\plants2\tree\t_betula2f.p3d
ca\plants2\tree\t_betula2s.p3d...
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