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    100% Custom Loot tables - TUTORIAL

    I managed to convert you're 100% Custom Loot table for Chernarus over to Taviana.eu 1.5.1. I used your building_spawnLoot.sqf. as a template (thanks much), and from there transfered the necessary building and loot classes. I have not tested this yet...
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    100% Custom Loot tables - TUTORIAL

    Hey, Seven I want to use your custom loot tables on the Taviana.eu server I run. My confusion - after reading this entire thread - lies in your arrangement of building_spawnLoot.sqf. Obviously Taviana contains a number of buildings not found on Chernarus, however some of them do not seem to...
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    Just got Taviana 2.0 running and 80% of the vehicles are spawned in the sea.

    You have to change your instance world ID to 10 - for Taviana. Restart server.
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    Taviana 3.0 Update

    Thank you, Nonov for all the footwork inquiry you did on this. I think Taviana is one of the best DayZ maps for many reasons, including but not limited to its sheer size, complexity of highway and city infrastructure, sea, land and air exploration potential/reward, etc. Cannot wait for 3.0 to...
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    Taviana 3.0 Update

    @Nonov, I have recently run both a Tavi.eu and .com server, and on both map versions one sorta can get into the stadium stands by repeatedly running against a texture or polygon seam from the soccer field. Same with getting back onto the field from the stands. However, it is a lengthy, hit or...
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    Taviana 3.0 Update

    Thank you much Mr. Hicks for assuaging our concerns over a Tavi 3.0 release. I know I am one of many who check this board daily for word on the update. Any way you could create an exit from the soccer field into the stands at the stadium in Lypestock? It would make one heck of a refugee camp;)
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    DayZ Taviana 3.0 Update rolling changelist

    Taviana is very unique in that - for me specifically - once you've played DayZ on it (on Tavi) it is hard to go back to any other map, even famed Chernarus - where my DayZ "teeth" were first cut. With the closest to lifelike cities I have experienced in video games (interactive ones) thus far...
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    DayZ Taviana 3.0 Update rolling changelist

    I support Wingnut's idea above. I admin a Taviana server and having lightly armed armored vehicles adds to the post apocalyltic roleplay/immersion - rolling into a city ruled by the dead in the belly of an armored vehicle. As long as the spirit of DayZ - the essence of surivial - is preserved, I...
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    DayZ Taviana 3.0 Update rolling changelist

    I visit this thread every day ... currently hosting a Tavi server ... hoping for an update. I had heard a rumor that there will be no Taviana 3.0, is this true? Mr. Hicks, could you possibly give us an updated ETA or for release? I really wish to stay with Taviana, but the 1.7.4 content has...
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