Lol yea I've got two islands (a airports and a naval port) I wanted only controlled by ai and no Zeds. So the survivors would go there to get good guns but it would be a bigger risk in doing so.
So you added this to the server pbo file or the mission file?
Cause I added it to my dayz server pbo...
Hmmm. I'm adding them to the dayz_code. It's weird because I have a big cemetery in one of my towns and I set the gravestones to spawn Zeds but I can't get the military tents like the ones at starry or berezino to work.
I know it has to be a class name issue or in your case through the...
Well it's American based but short of redoing every building I'm limited to the buildings already in the game with the exception of the underground bunker being worked on.
I've edited the loot tables already. High end loot is rare. I can't say for sure because I've never played it but I'm...
So I've been working on this map for quite a while now.
It's a fictional island taken from the shape of grand manan an island off the coast of Maine.
It's set in the winter. It's about 8100m x 8100m. There's two big islands off the coast of the main land that house a military airfield an a...
well im actually in the process of finishing up a map ive been working on. Ive got a little military base set up right outside one of the main towns and I cant find the mil tents that spawn items so Ive placed down a few other ones because I figured I can just add them into the code. but I cant...
I need some help guys.
I can't seem to get my military tents and hangers to spawn loot and zeds.
I've added the configs for each building into the dayz_code but I'm getting nothing.
Can someone point me in the right direction. It would be much appreciated. I'll post my code when I get home...
No I don't think that's possible. It's a custom built object for namalsk. Plus arma doesn't do underground. I think the way he built it is by lowering the ground then inserting the object into that
so im trying to get the chopwood.sqf working with my map. I use winter trees and they all begin with either a W or w.
I edited the chopwood.sqf to the code you put up but cant seem to figure out why its not working.
private["_location","_isOk","_dir","_classname"];
private["_item"];
_item =...
It's awesome. I like the fact that firing your weapon has consequences now. This is how is should always be. The combat roll while neat may be a little much. Idk how much rolling you'd be doing with 60kg strapped to your back. The different meat options are cool and the chance for infection...
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