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  1. m1lkm8n

    dayZ NPC (AI) Units / Troops | Add to Server.

    Yea this is a great community. I like how everyone shares and helps each other out.
  2. m1lkm8n

    dayZ NPC (AI) Units / Troops | Add to Server.

    @iport3 Wow very nice. Mind if I use that?
  3. m1lkm8n

    Help adding buildings with loot spawns

    Yea I have that but it's still a no go. Idk. I'll have to figure something out.
  4. m1lkm8n

    dayZ NPC (AI) Units / Troops | Add to Server.

    Lol yea I've got two islands (a airports and a naval port) I wanted only controlled by ai and no Zeds. So the survivors would go there to get good guns but it would be a bigger risk in doing so. So you added this to the server pbo file or the mission file? Cause I added it to my dayz server pbo...
  5. m1lkm8n

    dayZ NPC (AI) Units / Troops | Add to Server.

    @axeman Do you think there's any gain to adding this to the server pbo?
  6. m1lkm8n

    Help adding buildings with loot spawns

    Hmmm. I'm adding them to the dayz_code. It's weird because I have a big cemetery in one of my towns and I set the gravestones to spawn Zeds but I can't get the military tents like the ones at starry or berezino to work. I know it has to be a class name issue or in your case through the...
  7. m1lkm8n

    Just wanting to see what people think

    Well it's American based but short of redoing every building I'm limited to the buildings already in the game with the exception of the underground bunker being worked on. I've edited the loot tables already. High end loot is rare. I can't say for sure because I've never played it but I'm...
  8. m1lkm8n

    Just wanting to see what people think

    So I've been working on this map for quite a while now. It's a fictional island taken from the shape of grand manan an island off the coast of Maine. It's set in the winter. It's about 8100m x 8100m. There's two big islands off the coast of the main land that house a military airfield an a...
  9. m1lkm8n

    No Custom loadouts for Pwnoz0r ?

    Just make sure you have the binarize option unchecked. All you want is to repack
  10. m1lkm8n

    Chopping Wood Fix v0.1

    if my tree filenames start with W do I just change the _x to W?
  11. m1lkm8n

    Help adding buildings with loot spawns

    well im actually in the process of finishing up a map ive been working on. Ive got a little military base set up right outside one of the main towns and I cant find the mil tents that spawn items so Ive placed down a few other ones because I figured I can just add them into the code. but I cant...
  12. m1lkm8n

    Help adding buildings with loot spawns

    I need some help guys. I can't seem to get my military tents and hangers to spawn loot and zeds. I've added the configs for each building into the dayz_code but I'm getting nothing. Can someone point me in the right direction. It would be much appreciated. I'll post my code when I get home...
  13. m1lkm8n

    Bunker from namalsk to taviana?

    No I don't think that's possible. It's a custom built object for namalsk. Plus arma doesn't do underground. I think the way he built it is by lowering the ground then inserting the object into that
  14. m1lkm8n

    Adding new buildings help

    Shouldn't there be a ; after the vehicle string
  15. m1lkm8n

    Namalsk Building ID's

    That's a custom built object.
  16. m1lkm8n

    where to chop wood

    so im trying to get the chopwood.sqf working with my map. I use winter trees and they all begin with either a W or w. I edited the chopwood.sqf to the code you put up but cant seem to figure out why its not working. private["_location","_isOk","_dir","_classname"]; private["_item"]; _item =...
  17. m1lkm8n

    1.7.5 Your thoughts?

    It's awesome. I like the fact that firing your weapon has consequences now. This is how is should always be. The combat roll while neat may be a little much. Idk how much rolling you'd be doing with 60kg strapped to your back. The different meat options are cool and the chance for infection...
  18. m1lkm8n

    3D editor new buildings?

    Also keep in mind some of the buildings are custom made so you may not be able to get them
  19. m1lkm8n

    [How-To] Improved vehicle spawn functions

    Is there a link to show how to get the spawn database into the new SQL database?
  20. m1lkm8n

    [How-To] Improved vehicle spawn functions

    Doc is it imperative we use the new SQL database? I updated my server to 1751 but left the SQL alone because I use your improved vehicle spawn
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