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    [Help] - Preconfigured R3F Logistics (Towing and Heli-Lift) ABANDONED

    Warning Message: Resource not found R3F_LOG_dlg_contenu_vehicule when I select view vehicle content any ideas?
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    Anti Combat logging - DiscoBot

    anyones got this working on overwatch 0.2.4? >.>
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    DayZ Whitelister Pro Plus

    yeah I using gotcha right now, but sometimes it crash... and I have TSW but no sure if use it or not since is kinda heavy. I wish know someone that can code one. Thanks for the answers man! I got a clear idea now about this.
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    DayZ Whitelister Pro Plus

    thanks for ur answers man! well, I did all, added the guids in the correct format on the db (thanks for the idea , awesome) Installed the soft, NET 4.5, and added the IP/ports pass etc. I started the program, and it put in side chat "whitelist on" or something like that... but it not kick...
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    DayZ Whitelister Pro Plus

    ok, BUT how about when the server restart? the program needs manual restart? I using 1.2 and installed it.
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    DayZ Whitelister Pro Plus

    thanks. also, I need to add the name too? can be just GUID? and if yes, how I turn off the name requisite???? I have the list, but I never use names... and also looks like if u not use the same name u cant connect... wow..
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    DayZ Whitelister Pro Plus

    so if I already got like 1000 guid in a text file..I need to add 1 by 1 in the database??
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    players respawning were they died low health and all of their gear

    kill messages and AH do it. U my still have AH, if not, well.. I just find these two are the ones who bug it.
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    players respawning were they died low health and all of their gear

    exaclty what killing messages do.... thats the bug, get rid of kill messages and it will be gone... but if u not want to do it, well, then why you complain? kill emssages and AH are the ones who do that bug, AH +KILLING MESSAGES = always people spawn with the same blood stuff and place...
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    players respawning were they died low health and all of their gear

    kill messages my friend. Just remove it and the problem go away. why? dunno. I had the same problem, and after hours of disable/enable sh1t, kill messages was the one.
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    [TUTORIAL] Deployable bike. {1.7.7.1}

    the deploy bike was really a good idea, sad it dosent work :(
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    [TUTORIAL] Deployable bike. {1.7.7.1}

    after many test, I think something is wrong on ur code: // PLAYER2 BIKE DEPLOY if((speed player <= 1) && _hasToolbox && _canDo) then { if (s_player_deploybike < 0) then { s_player_deploybike = player addaction[('"<t color="'"#007ab7"'">" + ("Deploy Bike")...
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    [TUTORIAL] Deployable bike. {1.7.7.1}

    any new on this?
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    [TUTORIAL] Deployable bike. {1.7.7.1}

    this is awesome, but can make it work arrrgggggg! I doing something wrong into selfactions because the other stuff there stop working after I put the code.
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    Arma 3 Adjusted Restarter.exe

    this can be used on arma 2?
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    [TUTORIAL] Deployable bike. {1.7.7.1}

    where I add the // PLAYER2 BIKE DEPLOY into self? because whatever I add it, all others scripts there stop working (seflbloodbag etc) also I added into the antihack and all others stuff, just cant figure out how to add into self without screw it out
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    .RPT errors

    why?
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    New Clothing Class Names

    yeah is thru the database, I got the tables and the custom loadouts working with ALL skin (camo1-24, sniper 1-6 etc) but not that single one gsc_eco_stalker_mask_duty is into the variables : //Model Variables Bandit1_DZ = "Bandit1_DZ"; BanditW1_DZ = "BanditW1_DZ"; Survivor1_DZ =...
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    New Clothing Class Names

    what I mean is to add the skin to a custom loadout, no like an item in the inventary or ingame.
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    New Clothing Class Names

    how I made work gsc_eco_stalker_mask_duty? I add to a custom loadout but nathing happens
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