u did missionconfigFile to others instances too in these files like:
_lootType = missionConfigFile >> "CfgVehicles" >> _type >> "zombieLoot";
is that correct?
I now will capitalize it too, good one.
also into the variables too?
dayz_baseTypes =getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
ok, now the drop appear, but I having problems with hospitals, I have all "1" and nathing, just few drops or empty (since I deleted the trash). Any ideas?
medical[] = {
{"ItemBandage",1},
{"ItemPainkiller",1},
{"ItemMorphine",1}...
and u got stuff spawning? can u share the file? because I did the same, and change the chance to almost 1 (100%) and nathing, no even close to 1.6 kind of loots.
same problem. I try like you, many convinations, and nathing.
you fixed it? because I like going to remove it, useless with anticheat.
edit// uninstalled.
OK I tested u get some stuff in the hospital OK. but I put chance 1 - 0.40 in most of the items, and I find lots of empty buildings, or trash, omg, damn u rocket.
loots are now about 1%, trash 30% u go into a hospital, and nathing, trash, or empty, same with ALL buildings etc. I mean, the change is really extreme, u need test urself, go in, and check, u will find nathing.
Also they banned the SUV and the vwgolf, both cars have no weapons or issues and...
I will try ur new files, because the others was no effect. I did all high chance and nathing, I edited the hpp and did all x10 (0.01 - 0.10, 0.04-0.40) and nathing. Now, I will try with ur new files.
btw, what is edited into the variables??
thanks, but, thats is not for mod the loot table right? I think what some of us want, is the same drops, but with better chance, like before in 1.6. Maybe I understand incorreclty and cant be done.
I having using this, is n00b friendly and great. Gratz.
question, anyone knows if there are other item like this: Land_pumpa? because "Land_pumpa" cant make spawn.
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