all ok but u lost me in this, because I have //dogs and //Engineering further down...
Further down that file you will see an else statement where playerAction's are removed add these to the list so it looks somewhat like this
} else {
//Gut Human
player removeAction s_player_butcher_human...
Ta
hank, I wil
Thanks, I will now do the changes, but the
fnc_usec_selfActions = compile preprocessFileLineNumbers "fixes\fn_selfActions.sqf";
is not in the compiles file instead of the init?
thanks
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