I have added weapon caches onto my server via the 3d editor. They spawn correctly but only last for about 20 minutes before the server cleans them up. I used this guide http://www.dayzpatriots.com/adding-weapon-ammo-crates-1-7-7-1-t97.html before to add all of the exceptions, but the line of...
I have added weapon caches onto my server via the 3d editor. They spawn correctly but only last for about 20 minutes before the server cleans them up. I used this guide http://www.dayzpatriots.com/adding-weapon-ammo-crates-1-7-7-1-t97.html before to add all of the exceptions, but the line of...
But if im happy with the cargo that it spawns by default, is the addition of the addcargo scripts even necessary to keep the server from cleaning up the crates?
I've been browsing the forums and can't seem to find anything that works with 1.8 Chernarus. The code that people are often told to edit out (seen below) of the server_cleanup doesnt exist. It seems the majority of guides on the issue refer back to this bit of code. Since i've added the crates...
Still doesn't seem to be working, ebay.
Still disappearing for me after about 30 minutes. Did everything but
Code:
clearWeaponCargoGlobal _this;
clearMagazineCargoGlobal _this;
_this addBackpackCargoGlobal
_this addWeaponCargoGlobal
_this addMagazineCargoGlobal
Also you may need to do this...
Still disappearing for me after about 30 minutes. Did everything but
Code:
clearWeaponCargoGlobal _this;
clearMagazineCargoGlobal _this;
_this addBackpackCargoGlobal
_this addWeaponCargoGlobal
_this addMagazineCargoGlobal
Also you may need to do this:
Code:
_this setVariable...
Does this fix still apply. My server_cleanup doesnt look quite like the code mentioned any more. I use weapon crates spawned in using the 3d editor. they are disappearing after about 20 minutes.
OK, update. I've done a new install and am reinstalling my scripts one at a time testing them out to make sure they arent breaking the player sync. So far ive installed a custom mission file with vehicles, buildings, weapon crates, auto refuel, self bloodbag and all looks good so far. Now to add...
Basically what happens, is that if someone dies, they will receive the custom loadout i've made for the server. If they abort out and log back in, or the server restarts, they will spawn with the normal dayz loadout so practically nothing. Tents are saving but no gear or information is being...
As the title suggests, any time a player logs off then back in or the server restarts, all information is reset to the default loadout. All acquired gear, humanity, everything is set back to default. Any help on how to fix this would be appreciated. Standard dayz chernarus 1.8.0.3
Does anyone know how to disable certain things from being heli lifted? I've placed ammo caches on my server and players have figured out that you can actually heli lift the entire weapon cache away. I need this stopped asap! Thanks.
So I've encountered a problem with the ammo crates ive placed on my server with the r3f towing/heli lift. Apparently people are using the helicopter to lift the boxes and take them away. How can i keep this from happening by either locking them in place or disabling the ability for helicopters...
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