I saw that you have your own server with similar mods http://opendayz.net/threads/new-server-rising-up.13418/
Stange that the owner of a different server would be intersted in a different server and that your comments are so derogitory. :rolleyes:
I am sorry you have experienced lag on the...
WalkingDead Epoch
Server IP: 192.31.185.225:2302
Website: WalkingDead
Dedicated TeamSpeak:
IP: WalkingDead.cwvoice.com
Auto Refuel
Fair and active admins
Urals loaded with base building items
Salvage parts from vehicles
Siphon gas from vehicles
Coastal AI controlled bus route (hop on and ride)...
Edit to post: WalkingDead Overwatch has been removed. We have two servers now (info below)
WalkingDead Cherno (Regular Dayz)
Server IP: 216.172.106.5:2342
Website: WalkingDead
Dedicated TeamSpeak:
IP: WalkingDead.cwvoice.com
Spawn Selection allows you to pick where you spawn.
Every vehicle...
WalkingDead Cherno (Regular Dayz)
Server IP: 216.172.106.5:2342
Website: WalkingDead
Dedicated TeamSpeak:
IP: WalkingDead.cwvoice.com
Spawn Selection allows you to pick where you spawn.
Every vehicle spawns repaired and refueled
Self blood bag
AS50 sometimes spawn at crash sites.
350 +...
Would the other cfg sounds be in the description.ext file? Because I have looked all thru that file and there is no other cfg sounds there.
Ya, I have it named introSong in all the files, I just goofed when I typed it in the forum post.
Now, I just saw this (probably nothing) but in the...
Thats understandable, but I don't think anyone who has written code and implemented things like you have is lazy. Good luck with your updates, I'll keep trying.
Keep getting an error! GRRRRR!
I followed the tutorial, but I must be missing something. When I join, I see the text messages come up one after the other as they should. However I get a message that pops up that says "introSong.ogg not found".
I converted my song file from mp3 to .ogg. Then...
Following the tutorial, but ran into a problem.
Tutorial says to open the dayz_mission.pbo/description.ext file and find this code:
class RscPicture
{
access=0;
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="TahomaB"...
I tried to read every post here before asking this question, but there are about 33 pages and most post have to do with simply getting things to work.
I have BaseBuilding working on my server, but when players try to build any type of camo netting (for example the Land_CamoNetB_EAST) they get...
Uggg. I already have base building added and, with your help kikyou2, it is working great.
Now that you have released these improvements, I am a little bit afraid to mess with it again because I think I might break it! However, I am going to make a back up and then experiment a little bit...
Well you can use the map editor to add in buildings in place of the the items that are removed. For example, I added barracks in place of the medical tents at Starey Sobor and Cherno (much more loot). I also placed a crashed C130 at the medical tents and deer stands south of the South Air Field...
I wish there was an indicator, like a counter or something, that would let you know how much remaining space you had in vehicles and tents before you started loosing stuff. You know, like your backpack shows remaining slots.
Is there anything out there that would do this?
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