Humanity: -50.000
20:22:37 "LOGIN PUBLISHING: B 1-1-C:1 (DeadEye) REMOTE Type: Survivor2_DZ"
On Morphing you get TP to bottom left debug spawn, but you dont get TP back...
Humanity: +5.000
18:25:32 "LOGIN PUBLISHING: B 1-1-B:1 (DeadEye) REMOTE Type: Survivor2_DZ"
18:25:43 "TELEPORT REVERT...
RPT Output directly after I joined:
18:25:32 "LOGIN PUBLISHING: B 1-1-B:1 (DeadEye) REMOTE Type: Survivor2_DZ"
18:25:43 "TELEPORT REVERT: DeadEye (310) from [9792.37,1914.01,0.0014286] to [-9140.75,2183.28,0.00141764] now at [9792.37,1914.01,0.0014286]"
18:25:44 "TELEPORT REVERT: DeadEye (310)...
However, I suffer from a serious Bug.
What did I do:
A Simple Update with just the 1.9 Files
A Full Install with the provided 1.8 Files, then Update to 1.9
Tried the above Steps with the provided server.pbo
Tried the above Steps with the Reality Hive server.pbo
Whats the Problem:
I get...
@snajdan: the server.pbo and the version of reality are compatible!
@Graz: thanks for that fast update :D You've got my beans ;)
[Fixed] Skin on login => ist that my problem over here http://opendayz.net/index.php?threads/release-celle-v1-8-rolling-changelog.8018/page-2 ?
Okay intressting:
Set it up on my (test) server.
1st join: I spawn with an invisible skin.
2nd join: I spawn in a kind of new debug zone, positions get resettet every 2 seconds so I cant escape oO
According to DB I am at: [0,[9687.8,2198.87,8.321e-04]]
whats happening?
I think mbg_buildings3 is optional but: you need this folder if you add it to the mod params.
the reason I have it is maybe because I did not a clean install, I did an update. try to start without it if you dont have this folder.
also this is not part of reality, its part of the mod (or was...
Yes I was talking to you :)
The basic support of almost any map is given in reality without any great changes.
Only some needs special packages like celle or dayz+ support. despite them, other maps work fine with the basic builds and features.
I dont use buildings, but I got killmsgs and custinv build in.
I have: "@mbg_celle2;@mbg_buildings3;@DayZ_Celle;@DayZ_Conflicts;@reality_1.mbg_celle2" which worked for me.
Check if your folder is called mbg_celle or mbg_celle2 (basicly it does not matter, but it has to be the same as used in the...
I now testest those vehicles.
Result: 12 of them do work. I did not get the vehicles that are already included in the hive to work.
Now if you want them playable on you server, you have to do the following:
Step1: Insert them into your hive vehicle table.
Based on Reality, we have first to...
Oh I am not against the locking. Just wondering what the intend was.
But after some thinking I came to the conclusion that 3rd person in vehicles is (naturally) much more powerfull - and maybe even to powerfull - compared to 3rd person witthout a vehicle.
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