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  1. BBS||DeadEye

    PDEATH Log

    Do you have more information about saintly.dll ? I currently log Kills and Hits including the PlayerIDs but I have to parse the logfile to get the entrys into the DB :/ for logging I use (based on the bliss killsmg system): _killerPlayerID = getPlayerUID _killer; _loc_message =...
  2. BBS||DeadEye

    1700 bans

    I got 7 combined bannlists which synchronize on every server restart. In total we have 2593 bans, about 70 are from our selfs (which are always double checked). We use the Community Bans, DW Bans, BanZ and lists from 3 other clans.
  3. BBS||DeadEye

    Respawn at Celle, after reconnecting.

    This happens to me too. I tried do set my spawnposition to a specific point, and if the server is under heavy load it seems to happen 3 our of 4 times, that I dont spawn at the previous settet position, but on the default spawn points.
  4. BBS||DeadEye

    build.pl does not create pbo correctly?

    So I found it. The Mission file is always the same size and the dayz_server.pbo is the one who grows. Also the killmsg parameter was not in the command line.
  5. BBS||DeadEye

    build.pl does not create pbo correctly?

    Hi all, I seem to have a problem with the build.pl. When I execute the following: perl build.pl --world mbg_celle2 --instance 1 I get the same pbo in size (about 128Kb) when I execute perl build.pl --world mbg_celle2 --instance 1 --with-messaging --with-buildings --with-carepkgs --with-invcust...
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