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  1. M

    [How-To] Add new Buildings and Objects via database

    I just double checked and I actually did make the changes to my sqf file like in the video. Need to wait for someone else to give me another copy of that file since I saved over it. Safe to say that if I just put the mission.sqf file unedited with the init changes it should work?
  2. M

    [How-To] Add new Buildings and Objects via database

    So all I do is take the mission.sqf file I have, use the exact exec script on the init file described in the videos? Do I need to edit the mission.sqf file like he does in the video? The server package also comes with a mission.sqm. I leave this alone yes? I think I may have began messing with...
  3. M

    [How-To] Add new Buildings and Objects via database

    This is kinda of overboard to have to do, each building one by one to the database. I am trying to get my mission.sqm to be reconized but it either does nothing or doesn't let the server start. Anyone give me a hand with getting this huge edited map installed into this server pack?
  4. M

    Animated Helicrashs 0.1 - Release

    Well the error says you are missing a ; no?
  5. M

    Animated Helicrashs 0.1 - Release

    I use Phonexi's admin tools on my server. It is pretty self explanitory where the extra code needs to go into the init file, however I have edited the file a lot. if (!isDedicated) then {[] execVM "Scripts\kh_actions.sqf"; //Conduct map operations 0 fadeSound 0; waitUntil {!isNil...
  6. M

    Strange Vehicle Spawns

    Check your map. This sounds like if you edited your map you placed them inside the biedi file. Check that.
  7. M

    DayZ Admin tools

    I understand what you are saying. I hate using the dayz.st map to add vehicles or the silent warrior to add vehicles. The ability to see what I am placing in game is nice. I don't like to let helis/planes up to chance and some other vehicles such as the MTVR or the SUV. I'd much rather place...
  8. M

    DayZ Admin tools

    If there any way to keep the vehicles you spawn in from being deleted on server restart? Also how do things that get repaired stay? Or even when I heal myself it reverts. Any way to make things done with this tool permanent?
  9. M

    Editing dayz_code server side

    Some things can be forced to reference the mission PBO. What I understand certain files in the mission pbo can not reference certain classes.
  10. M

    Random Loading Screen?

    It was mentioned before here on opendayz either in this subforum or another. I don't think anything came of it.
  11. M

    Civilian Buildings in Map Editor

    I was under the impression that if you used the EU Map editor it would require a client side download? Does it in fact not? If you can find an rename the buildings from the object library it would work fine?
  12. M

    100% Custom Loot tables - TUTORIAL

    Any idea with the next dayz update, where new loot tables are being added, it will render this broken? I understand that adding another loot table to this code is easy, but will the custom code you wrote not work in some way?
  13. M

    100% Custom Loot tables - TUTORIAL

    Im going to assume that Seven's loot spawn files only work with the most recent dayz version? I understand that the other maps do not run the up to date Dayz code so soon when they update to Taviana 3.0 it will work?
  14. M

    100% Custom Loot tables - TUTORIAL

    Any luck with Taviana?
  15. M

    1.7.6.1 Heli Crash Help

    I am sure that if you lower the chance numbers in the server monitor to a chance of a spawn at 1.00 every 5 minutes with a variance of 30 minutes it would give you are pretty crazy amount of helicrash sites if thats what you want.
  16. M

    100% Custom Loot tables - TUTORIAL

    Wow, I didn't even realize that I had changed that. That is crazy and a huge overlook on my part.
  17. M

    100% Custom Loot tables - TUTORIAL

    I am still having an issue with 7 tents overtime spawning in the supermarket. Following is an excerpt from my file. case "Supermarket": { _itemTypes = [ //["ItemWatch","generic"], //["ItemCompass","generic"], ["ItemMap","weapon"], ["Makarov","weapon"], ["Colt1911","weapon"]...
  18. M

    100% Custom Loot tables - TUTORIAL

    Is working great so far, just one thing I noticed. I do not have tents spawning in with the building_spawnloot, forgot to put them in. Even though I left it out of the supermarket I had 7 tents spawn in one. That doesn't seem right. Does generic include these tents?
  19. M

    100% Custom Loot tables - TUTORIAL

    I would assume an easy fix were to remove those ""generic ""military ""trash and just insert that IDs. Makes sense from what he has presented in the thread.
  20. M

    100% Custom Loot tables - TUTORIAL

    So it is fair to say that redirecting Dayz to use the building_spawnloot in the mission file will change all the loot spawned. So if I were to leave something out of the building_spawnloot fix it won't spawn in the game.
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