here we go..
dome.sqf
// Dome
if ((getPlayerUID player) in [""uid""]) exitWith {
titleText ["Welcome to your dome", "PLAIN DOWN", 3];
};
// Everyone Else
titleText ["You are entering a restricted zone, please turn back now or face certain death...", "PLAIN DOWN", 3];
sleep 15;
titleText...
Hey rossymond .
How do you manage your server ?
Im with dayz cc and i got it managed this weekend to get the vehicles part from the buildings part separately . Spended over 24 hours on this ... max i give something back when i'm done with re-editing chernarus.i'm not far away from this
send...
Yesterday i tried and failed heavily...
Wait for host ,got it fixed and then got several starts with the thing ,that its missing somewhat.
Posting my setup for this later have to cut my hair off now ^^
send from my Galaxy S2 using tapatalk
Hi all.
Since i added sarge ai bus stays at berezino and respawns up to more than 12 buses and so on,while the driver is spawning all the time and walks up to kamenka and his mate stays in bus .btw the spawn of the first or second bus is badly ,spawning in a house or zaun
I would prefer to...
1.yes,not what i know but im intersted in this too
2.dont know ,sarge ai ,admintools,lights are working on my server
3.theres a thread on here to add more buildings here it is...
http://opendayz.net/threads/how-to-add-more-buildings-to-base-building-1-2.9584/
send from my Galaxy S2 using tapatalk
We are also on this so we need a Baseprotection with several warnings and with a porting option if the player dont leave this area.
But it seems were also stuck on this.if we find a solution ,we will post it here.
send from my Galaxy S2 using tapatalk
Nice work ,will also try this,since th last update makes ai spawn with bus but no driver inside .thats since im using sarge ai, i think
Yesterday we had about 16 buses spawning ^^
send from my Galaxy S2 using tapatalk
Ok ,but i've never found a workaround or something googled my ass of off this ...
And i asked more then 5 times how to get it work?!?
That was here and on DayZCC Forum
And the Code was written by one of our Members !
So weve taken over 3 hours to get it fixed !
We can delete it with the Code !
Yesterday night we got it working on our chernarus server with DayZ CC 5920!!
send from my Galaxy S2 using tapatalk
lost-soldiers.soundmarine.at
EDIT :
PLEASE BE PATIENT WE JUST POSTING OUR INFO/HOW TO ON OUR FORUMS IF U WANT TO SHARE THIS ANYWAY OVER THE NET REMEMBER US THAT WE HAVE...
Fix for DayZ CC 5.9.2.0
server update object.sqf
if (!_parachuteWest) then {
if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then {
_object_position = getPosATL _object;
diag_log format ["DEBUG: Deleting object %1 with invalid ID at [%2,%3,%4]", typeOf...
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