Well i come back from work and ask my friends what there issues where and apparently everything is now sorted out and they have managed to get online into the test server so it's all good :)
With regards to the launcher, a couple of my friends can't launch the game they keep getting errors, i'll ask them again and see what the errors where and get back to you. I still have no problem with the launcher so not sure what's up for themo_O
Reverting to older versions could endanger the server population too much since most players are sheep and use commander to update the second a new update is released and then come running to ask saying "i can't play in your server why is it broken?":rolleyes:
Don't you just hate those...
The server is now getting a lot busier, Cen has added a lot of the features/scripts we had on our Chernarus server as well as the features already implemented into Overwatch so now it's the best of both so i think we will soon close our Chernarus server and focus more on Overwatch :) Lets hope...
http://opendayz.net/threads/release-dzai-lite-dynamic-ai-package.11116/page-11
I've posted some pastebins of markers and world_chernarus in that thread as someone else asked the same thing in there so you should be able to get everything running with those,any problems give me a shout :D
Had a quick play on the server,not had much time to check whats around but i like the fact you have chosen to do the mod for Celle instead of Chernarus, far too many mods have gone down that road so it's nice to see this map getting some love and i like the cool additions you have set out here...
Excellent base thanks for sharing, I've added it to our Chernarus server but have got DZAI bandits staticly spawned there protecting the loot instead of Sarge AI!....cheers:)
Excellent script, thanks to KK for writing it and for Kaysio for showing us the script. Finally got a nice bridge on Panthera going from the watery gap between Arnoldstein and Vatra. :D Also made a stupidly long bridge for Cen on Taviana from prison island to East island 1609m long:eek:
I've just come across this problem, i believe it is possibly caused by a new script i added since bewcause it was working fine beforehand.
Have you installed the Chernarus missions lately because i think that is what is causing the problem of not being able to ride the bus now. Looking for a...
Yeah,just use the file Ian banks posted to easily simulate the crash site and spawn positions, the centre marker deals with crash sites if you stick with static points, if you use animated crash sites you can set up your own positions or I believe give a radius where they can possibly crash at...
There was a thread about spawn locations that has details on how to change those and in that shows the centre position which affects the heli crashes.
I changed the spawn points and heli crash sites on our Taviana server some time ago and i believe CEN has played around with them since so if you...
Thanks for the missions :D
I have heavily modified them to actually get them to work on my server though, basically all vehicles where vanishing on every mission as soon as i got in them or after checking there inventory so i removed all vehicles and just added a few buildings in certain...
Thanks for sharing the script, I've installed it on our Chernarus server easily enough :) also like the addition from TorturedChunk to have it as one bullet left so that should stop everyone saying "i did it by mistake can i get my gear back"
Thanks again for another great script :)
If you are using an old version of Anti hack code it may well not have the new approved dayz actions added to it so will restrict everyone from adding fuel on the mouse wheel roll function.
Try adding
s_player_fillfuel20
s_player_fillfuel5
in your list of dayzactions in your anti hack and...
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