Hello.
I don't know if it's related to scripting but anyway.
I've noticed that servers are not showing up in server lists if there are no players inside, so there is a problem-after my dayz servers restarts people can't get inside until I or somebody else using side programs to connect or using...
Seems to be working thanks! ))
What about bone breaking chance? Is it configured somewhere else?
There is no
r_fracture_legs
r_fracture_arms (possible in dayz?)
in damageHandler
infection is appearing only in this block... zombies have chances for headshot??
if (_unitIsPlayer) then {
_rndPain = (random 10);
_rndInfection = (random 500);
_hitPain = (_rndPain < _damage);
if ((_isHeadHit) || (_damage > 1.2 && _hitPain)) then...
Hello.
I wanted to make dealing with zombies more problematic.
I've managed to make them headshoot only via damageHandlerZ,
but does anybody know how to modify zombie crit chance?
As zombies are infected I wanted to make 75% bleeding and if bleeding then 100% infection
(or just increase...
Hello,
I've noticed this bug on my Epoch servers a long time ago but ignored as there were more serious things to fix.
Well what's happening: when any flying aircraft gets destroyed explosion is spawned like 30 m over it
(I can take screen-shoots if needed). And falling aircraft wreck is...
Well. Server rpt is clear ad that's what I've found in client armaRPT
That seems to be refuel script problem, however script itself seems to be working fine...
Hello.
After a log pause I've installed vanilla server with Pwnoz0rs server master.
Everything seemed to work fine until players started to complain about blood transfusion bug.
What happens: If transfusing blood to any player it says: Transfusion was interrupted, bloodbag has been lost...
Yeah but the only thing is that blowout is a global event, but nuke is a local one...
Well the only thing I see that in client side script there is no RE/or any special commands and that shows me that I don't know anything about MP scripting at all :(
Thenaks, seems interesting... but I've tried to stick it to the missile drop but nothing works, I guess I messed up something with RE as I dont understand how it works.
Now I have this where part separated with comment lines is from old script.
Script isnt working even not launching...
Hello... Some time ago I have created thread about sticking nuke to scud... I've found the way to do that but now I have trouble with nuke script itself...
First of all script was originally created for singleplayer but I have changed all Local command to usual... and still nobody can see...
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