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  1. S

    [WIP] Sauerland

    Posting for an update, still working hard on it? its very time consuming.
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    DAYZ UNLEASHED 1.0 FEATURES LIST

    I think what he wants to say is there is a closed beta starting very soon! sign up @ http://dayzunleashed.com/forum/ The mod looks very nice, and looks like a lot of work was put into it. EDIT: very soon meaning tonight, i think.
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    Completely Open Beta To Start Soon!

    Good to see an open beta coming soon, and lots of original content. I am looking forward to playing this.
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    DayZ Unleashed

    gee, sorry for helping you direct potential players to your mod. Forgive me! and way to post a link.... I wouldnt expect to be overcrowded when u launch.
  5. S

    DayZ Unleashed

    So instead of the guy "selling" his mod, I should work to get info on it. not good business. IKHGW
  6. S

    DayZ Unleashed

    so 2 videos that show us NOTHING! I want to be interested but alas, I cannot be. how about a link to your forum?
  7. S

    [WIP] Sauerland

    Nice work man, keep it up!
  8. S

    [BETA] DayZ Aftermath

    My group is highly anticipating this mod!
  9. S

    [WIP] Sauerland

    Your work looks amazing man. I wish there was some way to get server files to run locally or for a small group of guys to test things out. Even if your not finished with it. Wenden looks huge! Train yard looks cool! Never thought to use the hangars as train hangers, very cool idea...
  10. S

    Info about new Lingor Island Version

    we got it working to a suitable level, and got the server running. check us out. 69.65.109.114:2302 .
  11. S

    Info about new Lingor Island Version

    So can you answer the second part. will the case method work to replace certain guns that are called for in the heli crash sites? case"BAF_AS50_scoped":{ _holderItem ="M40A3"}; This is the final thing holding our server up from going live tonight, everyone on our other server is anxiously...
  12. S

    Info about new Lingor Island Version

    We are using DayzCC to set up our server. We have the crash sites using the old method(spawn at restart). We are thinking this might be the reason for this. Our concern with going to the New way crash sites spawn will not allow us to edit the weapons which it drops using this method...
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    Info about new Lingor Island Version

    gotcha, I am not sure why or how the LRR got into my loot table. The PDW-SD and the G36SD came from Lingor 1.2/1.3. Did you ban these in your version or is that part of 1.7.6.1? I assume weapons labelled "//class WEAPON_NAME: FakeWeapon {};" are spawnable in your mod. While: weapons...
  14. S

    Info about new Lingor Island Version

    Nice, any list for existing ones? our server tries to offer exotic weapons without needing rmod. We are having issues with players not being able to pick up the following guns: PDW-SD LRR G36C-SD when we can pick them up they do not go into our inventory, but we can press "F" and select...
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    Info about new Lingor Island Version

    any progress on this Skaro?
  16. S

    Info about new Lingor Island Version

    vilayer pushed a 1.3 release of Lingor out. best change log I can come up with for it is: http://www.visualphotos.com/photo/2x3169676/coin_roll_of_pennies_42-17065721.jpg
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    Release 2.2.1 (For DayZ 1.7.6)

    http://ih1.redbubble.net/image.5158129.1864/flat,550x550,075,f.jpg make it like Lingor News Channel or something
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    Release 2.2.1 (For DayZ 1.7.6)

    I know way back on .34 that area was not a safe place to log out sometimes. Even the prison would shoot you back to fresh spawn area, but not 100% of the time. even now, you can log in and end up in a fresh spawn area, log out, and back in and sometimes it moves you appropriately. BTW, I am...
  19. S

    Release 2.1 (For DayZ 1.7.6)

    the loot spawns in the other one 20 times before any spawns in the one I posted. I am just assuming 20 times since I have NEVER seen loot spawn in the ones I posted to you
  20. S

    Release 2.1 (For DayZ 1.7.6)

    I assume that means you fixed it?
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