yes, Sarge is superior in some things, UPSOM for instance. DZAI I use because of the static spawning method (i.e. with a trigger, despawning when no-one is around) but that function is broken atm it seems
They do die, and they can kill. They just attack everything in sight.
The respawn problem is related to dzai, I have the same problem with regular skins.
So I did some tinkering with skins, and got new zeds spawning using dzai. But, the trigger keeps on putting new units on the map, even when I set respawn to false in the static spawn file.
Is there another place I should be editing/looking?
they are native to namalsk crisis. NS_zombie1, 2 and 3
Only problem I'm having is that they keep respawning, even when set to respawn=false, this resulted in 106 of these walkers. Never despawning, following people around the map in hordes. It was awesome, but server fps takes a huuuuuge hit...
/*
INITILIZATION
*/
DBGroupsStarted = false;
DBMaxSurvivors = 3; // change this to the number of survivors you want, the more you add the lower your server and client FPS
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY...
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