We would like to welcome everyone to join us on our new server and mod called 5DayzAfter.
BACK STORY:
It has been 5 days since the news of a clinical test drug started to turn people in flesh eating, brain dead Creatures that only purpose was to feed on the living.
Day 1: The Emergency...
ok then i am confused.
the one you are pointing out is the very top ones.
which i was told not to touch cause of the way the spawn script works and to just add onto the markers at the bottom.
I am having a problem with my mod. every time someone joins the server or dies they spawn in the debug and i can not figure out why.
here is my spawn points.
class Markers
{
items=53;
class Item0
{
position[]={7839.6055,381.33774,8414.7324}...
ok i got it working but having a little bit of a problem.
1. when putting on the skin every now and then i take damage.
I have looked over my code and everything seems right. any ideas? or has anyone ran across this b4?
Here is the error I am getting
Warning Message: No entry 'bin\config.bin/CfgMagazines.ItemMap'.
Warning Message: No entry '.picture'.
Warning Message: '/' is not a value
Warning Message: No entry '.scope'.
Warning Message: '/' is not a value
Warning Message: Error: creating magazine ItemMap...
yes i know all of that, what i am looking for is how do i make them into a parcel!
do i just add them to the loot spawns or is there somewhere else i need to add them.
OK i have read all about adding custom skins and have them working, but i have them changing in the DB, what I would like to do is have them as drops like the camo and sniper skins are.
So what is the proper way to get them as parcels?
do i just add them to the loot spawns?
on this line
",_kills,_headShots,_speed,r_player_blood,round(dayz_temperatur),r_player_infected,dayz_inside,_zombies,_lastSave,_killsH,round(_humanity),_killsB,_freeTarget,dayz_playerName,_zombiesA,_average];[/
add
,_gridPos
after the last one just before the ];
add
_gridPos =...
@Zecron I dont know how to display the X & Y but you i know how to display the position like this
Position: 035015
just use
_gridPos = mapGridPosition _pos;
&
_gridPos
the dialog will show nothing but info.
like i said i already have it working in the action scroll and it pops up but there is no background so you hav to hold the left click and drag it to read it all.
can you point me to some links or something so that i can see what your talking about.
Ok here is what I am trying to do. I have a action in the player menu to popup a info screen in game and everything works right now but I am using the hintC format and it just sucks.
What I am looking for is how to make it look like this.
well if you take a look in the stringable.xml file you will see this
<Key ID="str_player_studybody">
<Original>His name was %1, it appears he died from %2</Original>
<English>His name was %1, it appears he died from %2</English>
<German>%1 wurde von %2...
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