My debug monitor shows Sea=11 but my admin console map shows Sea=0 (I removed all boats and spawns)
Could you explain why the monitor still shows Sea=11?
Has anyone ever caught an animal in a bear trap?
Do players trigger animals to spawn and then do they despawn once the player has moved off?
If so at what radius do the spawn/despawn?
Hi Andrew_S90, yeah I am new to this and this is the tool I have been using to unpack/pack my pbo's.
http://www.armaholic.com/page.php?id=19636
I will try changing id=3 to id=1 and see what happens
No errors.. just hangs with a black screen saying, "wait for host".
Edit: Re uploaded mission.pbo to server and it still hangs at black screen saying, "wait for host".
Could someone please comment if I have done this right? :confused:
1) Should the fog.sqs file be in a folder or is this correct?
2) Have I pasted the lines in the mission.sqm correctly, I have added class Item2?
(if not, could someone tell me which lines to delete or change?)...
I'm fairly positive guys but if you clear all the junk from the roads using this link http://killzonekid.com/how-to-clear-chernarus-of-all-the-junk-rocket-put-on-it/ ... I think it removes all the dog houses too..
Can anyone else confirm this?
Can someone please give me the coords to the labatory..
I have searched west of Pobeda Dam (nothing) and searched west of Kamenca (nothing).. am I missing it or is it not installed in my pbo maybe?
What do I have to look for in .sqm, can't see anything relating to labatory?
Found this link in the forum.. http://killzonekid.com/how-to-clear-chernarus-of-all-the-junk-rocket-put-on-it/
Tried and tested.. works perfectly
Thanks KK :)
I'm looking to remove the same mate.. no joy here either.
Would be handy if someone could upload a pbo that has them all removed.
Edit: Thanks for the above link.. we posted at the same time :D
How can I remove the old wrecks/rubble and blockades from the roads?
Been looking through all kinds of files and database tables but don't see them, can someone point me in the right direction please..
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