Zombie Health Rebalance mod added to the server. As always, there's nothing you need to do if you are connecting with DZSALauncher. If you are using the default game launcher, you will need to subscribe to the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1633167429
In my init.c, I see this:
weather.MissionWeather(false); // false = use weather controller from Weather.c
I can't find a Weather.c file anywhere. Where do I adjust the values to alter wind, clouds, rain, etc?
Two mods have been added to the server! They are Sullen Skies and Arctic Latitudes. This will allow me to have nights, but they won't be pitch black. The date of the server also has been adjusted, so it might get chilly (I hope!). If you use DZSALauncher, you don't need to do anything. The mods...
I read about this fix about a week and a half ago: https://forums.dayz.com/topic/241200-servertime-settings-not-working-anymore/?do=findComment&comment=2409524
Also here: https://opendayz.net/threads/tip-for-forcing-date-and-time-on-your-server.22400
I've got a test server on my PC. I've added two mods to the server and added the -mod parameter to the server command line. I've put the server keys in the Keys folder. When the server starts, the two mods are loaded, but if I use DZSA Launcher by Maca, it doesn't show the mods the server is...
Where in your init.c are you putting that?
*EDIT* Nevermind, I re-read your first post.
*EDIT 2* This isn't working for me. I'm getting a pop up that says "Can't compile mission init script" and "Unexpected statement 'serverTime'.