Chernarus Mission System
http://opendayz.net/threads/release-dayzchernarus-mission-system.12169/
Sarge AI
https://github.com/Swiss-Sarge/SAR_AI-1.5.0
So I like the chernarus mission system's controlled scheduling of missions. A mission pops up with loot, AI is spawned, the map is marked...
Simply put, I would like to have different levels of bandits with various loadouts. Since adding a new group or type of unit seems to be out of the question, the best way I see to do this is to change the survivor and soldier faction to East instead of resistance. Only problem is, I cant seem...
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