I have had this idea in my head for some time now about a script that allows you to deploy a parachute when falling from a specific height no matter where it is from whether that is a house, fire station, helicopter etc sound like a good idea?
I was thinking of using TorturedChunk's Halo...
Just wondering if anybody has successfully managed to port the 1.8 version of DayZ (Yes I know some people have already) but if someone is willing to say about any of the problems they faced and how they resolved them would be great as I know and so do many others it is not as easy as it was...
I am wanting to start working on a new mod and would like to know if anyone would be interested in helping towards its development.
What is required to join the development? I am looking for people who have skills and knowledge of Programming, Bug solving, Server management and Map editing...
If I was wanting to creat a mod like installation for people on the client side to join my server with custom add-ons vehicles, weapons and Scripts etc how would I go about doing this? rather than them installing the addons one by one
Thanks
I have been looking through almost the whole code in the Dayz code file and I cannot seem to find where the zombie skins located as I want to change them or would I need to create a whole new model? All I want to do is change the clothing
thanks
Hi,
I am pretty well experienced in adding scripts and maintaining a server with the freedom of a dedicated server just the one I was recently running with a friend he is no longer available as much as I would need him to be ( checking the console which I didn't have the access to help me fix...
just wondering if anybody out there actually knew how to lower the chance of infection from a zombies on 1.7.7.1 reality builds? or how to down date their version of the patch?
Thanks
Would anyone have any suggestions on how I would upload a mission file that is too large to upload using the control panel Dayz.st? I do not see where I would upload it to when I use file zilla..
I have recently tried adding the addon MBG kill houses http://www.armaholic.com/page.php?id=15180 to my server and every time I join I have requesting authentication for about 60 seconds and then it goes black until I press escape then I am in debug.
I have moved the key provided to my keys...
I have a private Epoch server and I was wondering is there a way to change the attack strength of the zombies as you seem to lead on every first hit and I would like to change that.
Thanks
I have recently installed RMOD 2.1 on my server which is hosted by Vilayer whereas I haven't had any problems installing it to the server just now when people join including myself have to download a mission file which is the size of 1637192KB which by then my game has crashed or stopped...
I have almost completely added the suicide headshot add-on to my server I am just confused on where I should place the file, it tells me I should place the file… "suicide.sqf in your mission-files root-folder (not dayz_server.pbo),"
The first place I thought that would be is as soon as you...
I was just wondering if the server files for overwatch contained a fn_selfactions.sqf file and if so could someone tell me where I would be able to find it.
I would presume it has one somewhere because of the self blood bag script being in overwatch because it needs fn_selfactions.sqf for it...
I have looked online and all over the forums and I cannot find any posts relating to adding/installing the self actions SQF file needed for self bloodbagging.
I am running a Overwatch private server which I would have presumed already had to have self actions file because the mod already...
How would I / is it possible to add building packs such as the MBG kill houses to a private dedicated server hosting Overwatch?
http://www.armaholic.com/page.php?id=15180
Thanks
I was wondering if it would be possible to add these buildings to a DayZ server such as a private Overwatch or Breaking point private server running on a dedicated server.
http://www.armaholic.com/page.php?id=15180
If so where would I begin and what things would I need to change.
Thanks
I do not know if I am the only one to be having this problem but none of my vehicles that have been destroyed are re-spawning after the restarts.
Here is a link to some of my files:
Instance_vehicle: https://dl.dropboxusercontent.com/u/97404100/instance_vehicle.txt
Vehicle...
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