I went back to my revolver model after watching some tutorials and wasn't too happy with what I saw. It was very sloppy and very easy to tell that I didn't have much of a clue as to what I was doing. So, I've scrapped that project, and started on a new one.
Obviously, a SKS has been done...
That's a huge help in itself. I don't have any experience in modelling so really anything helps.
I started on this after I got the billboard all sorted out.
It doesn't have textures at the moment and I'm still working on it. I don't think the way I'm doing it is very effective (box...
Thanks for this tutorial shinkicker. I'm kinda curious what tutorials you're planning on doing next. I'm hoping you'll do a weapon creation tutorial but I imagine that would take quite a bit of time.
Edit: Found what I did wrong. The faces were assigned wrong. I went back in and reassigned the faces to the proper type (frontside and wood) and that fixed it.
I followed your tutorial shinkicker, but somewhere, somehow, I messed up.
In blender:
How it looks in O2/Buldozer:
I apologize for the wall of pictures. I figured I just had the paa files swapped in blender, but as far as I can tell I don't. Both textures are to the...
Go to C:\Users\yourusernamehere\AppData\Roaming\Blender Foundation\Blender\2.67\scripts\addons\ArmaToolbox/Settings and put the path to O2Script.exe there.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.