Hi All,
Has anyone looked through the standalone files to see if they have any plans of developing a base AI that players can Mod? If not, how different is the engine compared to A2 or A3? Would it be really difficult to bring over existing AI mods to Dayz Standalone such as something like...
I will not be providing support for this release as I am too busy. You can try and ask simple questions at [email protected] but I have no time to overlook files etc.
You can also possibly ask rosska85 for help but I have not spoken to him in weeks so he may be busy/occupied as well...
Base Building 1.3 (Works with Epoch/Any Build)
SORRY FOR THE DELAYED RELEASE, I WAS PLANNING ON REWORKING rosska85's (and work/help from SeaWeed)BUILD A BIT BUT AM TOO BUSY.
This is rosska85/SeaWeed improvements with some of my help, I never got to releasing it. I will NOT be supporting this...
Basebuilding dayz help and discussion takes place here
I forgot to add in the insert deployable list for database. Investigating wait for host issue. Backup your deployable tables and you can find the deployables (with extra objects that I dont use) here...
Find it on my git. I dont have much time to offer much support. Let alone finally get this released. Ill try my best to do so through git or my email at [email protected]
Videos up at bottom!
Ive been busy, revisting DayZ again this month, making some updates to base building...
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