walking zombies = impossible for a retard like myself to install lol, i struggle with a simple deploy bike script, can't find anythin on walking zombies for 1.8.1
Scratch that, seems my code is slightly different and doesnt direct you to any 'Dayz_attackRange' instead just gave me a number, so im going to test changing that number and see what happens
i've managed to move the variables from my dayz_code\init\variables.sqf into dayz_private_1.chernarus and changed the init.sqf to: call compile preprocessFileLineNumbers "custom\variables.sqf";
Now i opened up my variables file, and it seems i am missing that bit of code you managed to find...
last question hopefully for a while lol, would i use:
compile preprocessFileLineNumbers "custom\variables.sqf";
or
call compile preprocessfile "custom\variables.sqf";
i do't have the variables file in my mission pbo yet, would i transfer it from dayz code to my mission pbo like i did with fnc_selfactions for sarge ai etc?
Yay... After taking a look at the files, every individual bloody file, i found another Server file and tried that one, and it seems to be good now :D thanks for the help blanks. I don't suppose you could possibly take a look in the 1.8.1 files and see how i could go about changing the zombies...
Hmm kinda annoying how the scripts are fine yet still kills me >.< stupid ass nitrado, I'll take a look at the server when I get in to see what's going on, as for the cow thing, man that sounds awesome, IDE love to try that out when you share it :)
https://www.dropbox.com/s/acki5yea33mbfmw/dayz_private_1.chernarus.pbo?dl=0
https://www.dropbox.com/s/yhva1l5ymy49r2h/dayz_server.pbo?dl=0
Tried with the Same Variables, still the same outcome, death upon trying to ride the bike.
Sorry if i seem irritable, just getting so damn frustrated with...
http://pastebin.com/Lz36UjbT - Cleanup
http://pastebin.com/izfEjx5j - Deploy
You'll notice that the Setvariable is different between the two, but ive tested with them both the same, so just went with getting the AI to work correctly first.
I really don't want to seem like a pain in the ass, but my files are identical to yours now, i did it all myself following exactly what you instructed, but the servers still killing me. would this be anything to do with infistar? or am i just plain retarded.... heres what my RPT says upon death...
if i allready have Sarge AI on the server, would i still add another (vehicle _x getVariable [""SafeVehicle"",0] != 1)) or would i edit the existing one with ""sarge"" in it?
I'm using the [AUR]Ace Deploy/pack bike script, heres a link to the install guide, has the download for the script etc: http://opendayz.net/resources/new-deploy-pack-bike.4/
i've looked into what you have suggested, went to the section in the server_cleanup, but in my RPT it doesnt give me any errors or restrictions ect, so i have no idea what i replace the _this with?
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