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  1. P

    New Map Cicada

    found it! : class Grid : Grid { offsetX = 0; offsetY = 10240; //corrected class Zoom1 { zoomMax = 0.25; format = "XY"; formatX = "000"; //corrected formatY = "000"; //corrected stepX = 100; stepY = -100; }; with such amendments coordinates database and GPS readings are the same.
  2. P

    New Map Cicada

    How to Fix GPS readings? Only the one digit X and Y. Can not find server or client contains these settings?
  3. P

    Trouble with Custom Loadouts in 2.0

    I do not use custom loadouts. Is not that enough: "class CfgSurvival {class Inventory {class Default { magazines[] = {"ItemBandage", "ItemPainkiller", "8Rnd_9x18_Makarov"}; weapons[] = {"ItemFlashlight", "Makarov"}; backpackWeapon = "";backpack = "";};};"? (\@dayztaviana\Addons\dayz_code\)
  4. P

    Taviana Timezone

    \@DayzTaviana\Addons\dayz_code\init\variables.sqf line 215: //DayZ settings dayz_dawn = 3; dayz_dusk = 23; ______________ moon: http://opendayz.net/threads/full-moon-nights.9414/
  5. P

    Full moon nights

    look here:
  6. P

    Taviana Offshore Drilling Platform

    Yes, usec_rig_a. Each building. Origin of coordinates - in the center of crossing axes. I use it. All fixed and updated:
  7. P

    Full moon nights

    dayz_server\system\server_cleanup.fsm: ... 258: "if(_outcome == ""PASS"") then {" \n " _date = [2012,1,15,(_result select 1) select 3, (_result select 1) select 4]; " \n " _dateDiff = (dateToNumber(_date) - dateToNumber(date)) * 365 * 24 * 60;" \n ... dayz_server\system\server_monitor.sqf: ...
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