Search results

  1. F

    [Guide] Clear nights!

    lol...i didnt even look at the date...ehhh...whatever
  2. F

    [Guide] Clear nights!

    Check in the @DayZ folder via FTP
  3. F

    After 1.8 issues with custom load out / custom buildings

    i have a buddy that has an epoch server and he says its a bit different....I will hit him up and let you know something
  4. F

    1.8 Journal will not open and 1,2,3 keys not working

    I'm using DZAI, Chernarus mission system, Fast rope, and would like to add Airlift. The mission system is still a little buggy while runnig next to DZAI, but I'm working on figuring that out.
  5. F

    1.8 Journal will not open and 1,2,3 keys not working

    YW...glad I could help!
  6. F

    1.8 Journal will not open and 1,2,3 keys not working

    In the "player_selfbloodbag.sqf", remove the following lines: if (dayz_combat == 1) then { // Check if in combat cutText [format["You are in Combat and cannot give yourself a Bloodbag"], "PLAIN DOWN"]; //display text at bottom center of screen when in combat } else { I have also...
  7. F

    After 1.8 issues with custom load out / custom buildings

    You know, I don't even know if I can still select that stuff....only one way to find out.....
  8. F

    After 1.8 issues with custom load out / custom buildings

    You're welcome !! Danger, My instance table is still showing what I had setup for 1.7.7.1, but doesnt apply that as the starting loadout...oh well. Either way, it works...looks like we are all back on track...good shit :D
  9. F

    1.8 Journal will not open and 1,2,3 keys not working

    did you call it in your init.sqf file by entering: [] ExecVM "scripts\custom_monitor.sqf"
  10. F

    1.8 Journal will not open and 1,2,3 keys not working

    i just used a different Debug monitor...I will send my code for it here: if (isNil "custom_monitor") then {custom_monitor = true;} else {custom_monitor = !custom_monitor;}; while {custom_monitor} do { _kills = player getVariable["zombieKills",0]; _killsH = player getVariable["humanKills",0]...
  11. F

    After 1.8 issues with custom load out / custom buildings

    Pre-1.8, i used to edit "instances" table, but since the update, that no longer worked. I had to use the method above to make it work.
  12. F

    1.8 Journal will not open and 1,2,3 keys not working

    Issue was with the debug monitor. Not sure where the conflict is but maybe someone else can find it: dayz_spaceInterrupt = { private ["_dikCode", "_handled"]; _dikCode = _this select 1; _handled = false; if (_dikCode == 0x9D) then { if (debugMonitor) then {...
  13. F

    After 1.8 issues with custom load out / custom buildings

    I just wanted to be clear that these are not tied to any certain UID and that all players get this upon login. Hope if works for you. I am wondering if my server is different than others' because several have questioned how I even have scripts running as quick as I do....They just work after...
  14. F

    After 1.8 issues with custom load out / custom buildings

    No. Just using 1.8 Chernarus on Survival Servers Host.
  15. F

    After 1.8 issues with custom load out / custom buildings

    It worked fine for me. This is the starting loadout that is running on my server now. Is it not working for you? When I tried to put my loadout into the DB, it did nothing. The only way I could get it to work is using server_playerLogin.sqf **I edited my previous post because I started it...
  16. F

    1.8 Journal will not open and 1,2,3 keys not working

    I've been digging through it and just really not sure where the point of failure is. Thanks King.
  17. F

    1.8 Journal will not open and 1,2,3 keys not working

    Anyone else having this problem? I have added self-bloodbag, some custom map items, a loading screen, and a debug monitor and since, neither of the above work. They do nothing when pressing the keys for them. I have made sure that Custom 20 is binded/bound (whatever). I do recall the 1,2,3...
  18. F

    your call for the player_selfbloodbag.sqf is calling to "Scripts\player_selfbloodbag.sqf"...

    your call for the player_selfbloodbag.sqf is calling to "Scripts\player_selfbloodbag.sqf" instead of "custom\player_selfbloodbag.sqf" ...I am referencing http://opendayz.net/threads/krixes-self-bloodbag-script.12288/ need to either change the call or where the sqf is saved
  19. F

    After 1.8 issues with custom load out / custom buildings

    also for starting loadouts: -extract dayz_server.PBO -edit \\compile\server_playerLogin.sqf -enter your loadout in this section as shown here: if (count _this > 2) then { dayz_players = dayz_players - [_this select 2]; }; //Variables _inventory =...
  20. F

    DayZ 1.8 Auto Refuel Not Working?

    Ahh..I got a little confused...I got ya now. I will try it in a bit and see what happens. I only have a few scripts running because I have had to edit them to make them work, but there are some that didnt require any editing. They just worked. Thanks for the quick response.
Back
Top