Its ur v1.0 nothing shows up at all. Installed correctly too. Variables were changed with the update also. The server monitor shouldnt need to be changed either. Just execvm at the bottom is all u need.
People on my server have been complaining about how their vehicles are dissapearing after a restart. I dont know if its a script thats messing with it or what, but I cant seem to figure it out. they should autosave right? When someone uses the vehicle, it dissapears how ever untouched ones...
Im allowed to update a script that hasnt been updated in over 2 months without permission from the author. Woldnt of done it otherwise. I took no credit for it anyway, all the props went to you and her. none to me.
This is an update to Player2's custom spawn script. There has been changes to variables since 1.8 and ive gotten much help from a fellow member here. All credits will be linked at the bottom, this is not my script. I'm just releasing a updated version of player2's.
Custom Spawns
Courtesy of...
im with dayz.st...dont have that kind of stuff. private hive...i changed the stuff to ywhat you said, still wont work. ill have to get in contact with player2 about this.
got it...now i changed it to look like this. my bad for not catching that. im a noob.
//##UID Based Custom Spawn Locations##
p2_newspawn = compile preprocessFileLineNumbers "scripts\newspawn.sqf";
waitUntil {!isNil ("dayzLoginRecord")};
if (PVCDZ_plr_Login2 select 2) then
{
player spawn...
not entirley sure if this works or not, or if in just doing it wrong....i left the newspawn.sqf stock just replaced the uid in there with my uid, died a few times and spawned in different places...mabey my init.sqf isnt correct?
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK...
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