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    [Discussion] Custom spawn points based on UID (UPDATED)

    Is this this tested and working on epoch? Let me know
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    [Discussion] Custom spawn points based on UID (UPDATED)

    Idk anything about epoch. Mabey someobe will help. Why I said try it at your own risk
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    [Help/Discussion] Spectre's SkyWrite

    Well before I installed your script I can enter it. When I install it I can't. Its weird.
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    [Help/Discussion] Spectre's SkyWrite

    I did that..exactly that and I couldn't even enter the plane nor would it work on helis
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    [Help/Discussion] Spectre's SkyWrite

    heres my init startLoadingScreen ["","RscDisplayLoadCustom"]; cutText ["","BLACK OUT"]; enableSaving [false, false]; //Server Settings dayZ_instance = 417; // The instance //dayZ_serverName = "UK1337"; // Servername (country code + server number) dayz_antihack = 1; // DayZ Antihack / 1 =...
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    [Help/Discussion] Spectre's SkyWrite

    Ill post it. Though I did it exactly how you said for the new version. Ill be home in a few hours
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    [Help/Discussion] Spectre's SkyWrite

    Its ur v1.0 nothing shows up at all. Installed correctly too. Variables were changed with the update also. The server monitor shouldnt need to be changed either. Just execvm at the bottom is all u need.
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    [Help/Discussion] Spectre's SkyWrite

    cant get this to work for the life of me..please help@
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    Vehcles arent saving?

    its not the towing, its anything...there shouldnt be a scroll to save option.
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    Vehcles arent saving?

    People on my server have been complaining about how their vehicles are dissapearing after a restart. I dont know if its a script thats messing with it or what, but I cant seem to figure it out. they should autosave right? When someone uses the vehicle, it dissapears how ever untouched ones...
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    Scripts working with 1.8

    Im allowed to update a script that hasnt been updated in over 2 months without permission from the author. Woldnt of done it otherwise. I took no credit for it anyway, all the props went to you and her. none to me.
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    [Discussion] Custom spawn points based on UID (UPDATED)

    discussion and help goes here... thread link: http://opendayz.net/threads/release-custom-spawn-locations-based-on-uid-no-db-triggers.14279/
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    [RELEASE] Custom spawn locations based on UID (No DB Triggers)

    This is an update to Player2's custom spawn script. There has been changes to variables since 1.8 and ive gotten much help from a fellow member here. All credits will be linked at the bottom, this is not my script. I'm just releasing a updated version of player2's. Custom Spawns Courtesy of...
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    Custom spawn points

    it works wuwaahahahahahaha
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    Custom spawn points

    i see what you did. thanks for showing that to me. ill test it out. have a good night and thanks for your help :D
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    Custom spawn points

    //Medical Event Handlers "PVDZ_drg_RaLW" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\load_wounded.sqf"}; "PVDZ_drg_RLact" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\load\load_wounded.sqf"}...
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    Custom spawn points

    im with dayz.st...dont have that kind of stuff. private hive...i changed the stuff to ywhat you said, still wont work. ill have to get in contact with player2 about this.
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    Custom spawn points

    never had to mess with that, whers that file located
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    Custom spawn points

    got it...now i changed it to look like this. my bad for not catching that. im a noob. //##UID Based Custom Spawn Locations## p2_newspawn = compile preprocessFileLineNumbers "scripts\newspawn.sqf"; waitUntil {!isNil ("dayzLoginRecord")}; if (PVCDZ_plr_Login2 select 2) then { player spawn...
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    Custom spawn points

    not entirley sure if this works or not, or if in just doing it wrong....i left the newspawn.sqf stock just replaced the uid in there with my uid, died a few times and spawned in different places...mabey my init.sqf isnt correct? startLoadingScreen ["","RscDisplayLoadCustom"]; cutText ["","BLACK...
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